Alliance of Free Planets

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Alliance of Free Planets
Alliance.jpg


Name
Alliance of Free Planets
Purpose
Interstellar Planetary Alliance
Mutual Defense Pact
Central Government
Leader
Headquarters
Capital: Bothawui
Military HQ: Bothawui
Fleet HQ: Dac
Affiliation
Alliance of Free Planets
Members
see below










Contents

Alliance Government

Chief of State

The Alliance of Free Planets is led by the Chief of State, an individual elected by a Representative Vote of the Alliance Senate. The Chief of State does not serve for a fixed term, instead retaining the position until they choose to retire, or are removed from office by a vote of no confidence on the part of the Senate. The first and incumbent Chief of State is Mon Razien,

Council of Ministers

Appointed by the Chief of State, the Council of Ministers or Alliance Council was an evolution of the Alliance Advisory Council that had existed as part of the Alliance of Free Planets. Rather than representatives of significant worlds within the Alliance however, they instead represent specific fields of interest that are relevant to the leadership and decision-making of the Chief of State, advising on issues such as defense, economics, foreign policy, education, and more. To date, all members of the Alliance Council have also been Senators; however, the Alliance Constitution stipulates only that all appointments must be ratified by a Restricted Vote of the Alliance Senate.

Alliance Senate

The legislative branch of the Alliance of Free Planets is the Alliance Senate, which assembles on Bothawui to discuss matters as diverse as farming and foreign policy. The structure of the Senate is specifically designed to prevent any one species or culture - Human or otherwise - from having a disproportionate majority in any political decisions. As a result of this, the number of Senators is strictly controlled: no cohesive political area (currently Bothan Space, Mon Calamari Space, the Carshoulis Cluster, and the Hapes Consortium) is permitted to have more than two full Senators.

All worlds are entitled to Representatives however, and other entities such as trade guilds and governments-in-exile have been permitted this level of involvement in government as well. Most issues regarding law and policy are put to a Representative Vote first, to gauge a widespread consensus, which then guides any subsequent government decisions on the matter. Some issues however, such as the approval of military funding, military action, and emergency aid, is put to a Restricted Vote of only Senators who, in theory, represent "a sufficient and significant majority of opinion regarding strategy, diplomacy, and economics".

The Alliance Senate additionally operates a number of Senate Committees, Subcommittees, Commissions, and Coalitions, which debated and devised the proposals that were brought before the Senate. These included the Defense Oversight Committee, the Senate Aid Commission, and the Alliance Security Council.

Alliance Military

Alliance Defense Forces

Formed after the Alliance-Imperial Treaty to place Admiral Reshmar in command of the Alliance's unified military, the Alliance Defense Forces. All military assets were placed under the Supreme Commander's authority, including the Alliance Fleet, the Alliance Starfighter Corps, Alliance SpecForce, and a newly-constituted Alliance Marine Corps. The Defense Force was tasked with preserving the sovereignty of the Alliance's borders and worlds from threats of a military nature; however, to avoid reflecting the totalitarian regime and martial law of the Galactic Empire, certain key elements were left in the hands of Alliance Intelligence and Alliance Security, to act as safeguards against each other.

The leadership of the Alliance Defense Forces was arranged into the Alliance High Command, based on Bothawui:

  • Supreme Commander - Admiral Reshmar
  • First Fleet (Response) - Admiral Holt
  • Second Fleet (Dac) -
  • Third Fleet (Onderon) -

Alliance Intelligence

Already an intricate network of intelligence agencies during the Alliance to Restore the Republic, Alliance Intelligence was maintained as a separate agency independent of the Alliance Defense Forces, to prevent any one agency - and any one commander - from having complete control over both the Alliance's military and clandestine operations. However, Alliance Intelligence was given jurisdiction over the former Alliance SpecOps division, to ensure that all Special Operations were conducted with the appropriate level of oversight and accountability.

Alliance Security

Similar to the Republic Judicial Forces that had existed prior to the Clone Wars, Alliance Security was created to reflect the roles of the Imperial Security Forces and Imperial Sector Rangers, providing a federal agency that was responsible for interstellar law enforcement, counter-intelligence, national security, and customs enforcement: an important part of preserving the absence of martial law. Alliance Security had access to a small fleet of interdictor cruisers and customs frigates, as well as operational jurisdiction over any local law enforcement agencies within Alliance Space.

Alliance Members

Species

These species are resident as significant/dominant populations (ie. worlds, colonies, governments) on Alliance worlds. Species in bold are native to the region: their homeworld is an Alliance member.

Sectors

See: Alliance Space

Homeworlds

These worlds are the homeworld of one or more species. Planets in bold are represented by a Senator.

Human Worlds

These worlds are populated mostly by humans. Planets in bold are represented by a Senator.

Non-Human Worlds

These worlds are populated mostly by non-humans. Planets in bold are represented by a Senator.

Refugee Worlds

These worlds are mostly populated by refugees from worlds in Imperial space. Planets in bold are represented by a Senator.

Unaligned Worlds

These worlds and regions are located in or near Alliance Space, but are not part of the Alliance government. Some are uninhabited. Planets in bold are represented by an Ambassador.