Difference between revisions of "TIE Advanced x2"
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(New page: {{Infobox_Ship_Class | Title=TIE Advanced x2 | Image=TIEx2.jpg | Class=TIE/x2 Starfighter | Manufacturer=Sienar Fleet Systems | Designation=Starfighter | Length=9.2 meters | Crew=1 | Passe...) |
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| Crew=1 | | Crew=1 | ||
| Passengers=None | | Passengers=None | ||
− | | Speed= | + | | Speed=105 MGLT |
| Acceleration=14 MGLT/s | | Acceleration=14 MGLT/s | ||
− | | Maneuverability= | + | | Maneuverability=90 DPF |
| Hyperdrive=Class 4.0 | | Hyperdrive=Class 4.0 | ||
| Hull=15 RU | | Hull=15 RU | ||
| Shields=25 SBD | | Shields=25 SBD | ||
− | | Weapons=(2)heavy laser cannons<br>( | + | | Weapons=(2)heavy laser cannons<br>(2)concussion missile launchers<br>(6 missileseach) |
| Hangar=None | | Hangar=None | ||
| Cargo=150 kg | | Cargo=150 kg | ||
Line 22: | Line 22: | ||
The TIE/x2 starfighter was a TIE series starfighter prototype created by Sienar Fleet Systems | The TIE/x2 starfighter was a TIE series starfighter prototype created by Sienar Fleet Systems | ||
==Design== | ==Design== | ||
− | The TIE/x2 incorporated many of the design innovations from the TIE/x1, including higher performance ion engines than the TIE/LN starfighter, a hyperdrive, and improved combat software; it also possessed the x1 hull that was a departure from the TIE series standard, and inward-swept solar/radiator panels configured for higher pilot visibility. | + | The TIE/x2 incorporated many of the design innovations from the TIE/x1, including higher performance ion engines than the TIE/LN starfighter, a hyperdrive, and improved combat software; it also possessed the x1 hull that was a departure from the TIE series standard, and inward-swept solar/radiator panels configured for higher pilot visibility. The main upgrade from the x1 variant came in the form of two concussion missile launchers installed in place of the cluster missile launcher at the cost of acceleration. |
==History== | ==History== | ||
Thirty-two TIE/x2 starfighters went through field trials for nine months under some of the best active duty TIE wing commanders in the Imperial Navy, where they were carefully monitored by teams of diagnostic droids, maintenance techs, and engineers; their reports (along with glowing reports from the pilots themselves) gave the SFS TIE Mod Team a solid profile of the ships' perks and flaws. The ships were returned to Lianna at the close of the trials. | Thirty-two TIE/x2 starfighters went through field trials for nine months under some of the best active duty TIE wing commanders in the Imperial Navy, where they were carefully monitored by teams of diagnostic droids, maintenance techs, and engineers; their reports (along with glowing reports from the pilots themselves) gave the SFS TIE Mod Team a solid profile of the ships' perks and flaws. The ships were returned to Lianna at the close of the trials. |
Revision as of 03:36, 7 May 2013
(2)concussion missile launchers
(6 missileseach)
The TIE/x2 starfighter was a TIE series starfighter prototype created by Sienar Fleet Systems
Design
The TIE/x2 incorporated many of the design innovations from the TIE/x1, including higher performance ion engines than the TIE/LN starfighter, a hyperdrive, and improved combat software; it also possessed the x1 hull that was a departure from the TIE series standard, and inward-swept solar/radiator panels configured for higher pilot visibility. The main upgrade from the x1 variant came in the form of two concussion missile launchers installed in place of the cluster missile launcher at the cost of acceleration.
History
Thirty-two TIE/x2 starfighters went through field trials for nine months under some of the best active duty TIE wing commanders in the Imperial Navy, where they were carefully monitored by teams of diagnostic droids, maintenance techs, and engineers; their reports (along with glowing reports from the pilots themselves) gave the SFS TIE Mod Team a solid profile of the ships' perks and flaws. The ships were returned to Lianna at the close of the trials.