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Thread: Stuff for a Wiki Guide to the Wheel

  1. #21
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    I am rather curious.

    What ships are in the Wheel as it stands now?

  2. #22
    The Alliance has the Challenger (Venator), Valiant (MC40) and Intrepid (Nebulon-B).

    There's also the Whaladon for the Jedi.

    We've implied that there are more (we're always talking about "a convoy" or "a fleet") but we've never actually pinned down what those craft were.
    It's like that, and that's the way it is.

     

  3. #23
    There is a list in the stickied thread in the Wheel forum.


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  4. #24
    Not a very complete one though - one of the Alliance military ships is missing for starters... and four ships isn't much of a convoy.

  5. #25
    We don't need more though, no matter what it looks like as a 'convoy' because there simply aren't enough Jedi. IMO. Well. Except for the herdship we already agreed to add?

    This is something else that has been discussed and discussed in the past, with the consensus being if you want to RP that there's another ship in the Wheel, then just do it.

  6. #26
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    Looking at that list, it doesn't look too bad as it stands now. Though, heh, you might have to take Emerald Knight off of it

    With the three Alliance cruisers and the planned addition of this herdship, it seems like those four would make a decent backbone, with the other smaller personal craft about to fill out the rest of the body. There is more I'm thinking, but I don't want to clutter this up with too much talk over the ships in the Wheel since there's already a thread for that.

    Though, I have been toying with the idea of bringing MMU to the Wheel as well, so that would be another ship as well.

  7. #27
    If there are only a few dozen Jedi though, and absolutely no other ships at all... isn't having the Whaladon in the first place a bit daft?

    Logically (and tactically) speaking, surely the Alliance would have an easier job protecting that small a number of Jedi if they were living on a military vessel? Protecting yourself is surely easier than protecting an unarmed freighter.

    I understand why, from a story perspective, we have the Whaladon. I'm just not sure that four ships fits a) with what's logical, and b) with the "dozens of ships" people have described in their arrival posts, the space battle we had, etc.

    I realise that we aren't fleeting. We don't need to count beans. But capturing the same flavour as we've committed to post form would be nice, IMO.

    *

    Some thoughts other non-combat ships that we might possibly have:

    - A fuel tanker or refinery, to refuel our fighters / shuttles / personal freighters.

    - We're only just getting a herd ship to grow fresh food. Where did we get food from before, and where was it stored? Is it all on the Challenger, or is there a "granary" ship? (NB. ship with food stores, rather than a bread ship with seeds in)

    - We did a big salvage thread a while back. Are all of our salvage stores on the Challenger, or is there a dedicated freighter carrying spare parts / etc?

    - We're constantly jumping to new locations in order to remain on the move. Do we send ships from our escort (Valiant, fighters, a freighter, etc), or do we have a dedicated scout ship?

    - We need to constantly monitor where Imperial fleet activity is, so we don't accidentally jump on top of an Imperial patrol. We also need a way of covertly communicating our location to the Alliance, so that we know where people are. Do we have a dedicated ship to "listen in" on the Empire and talk secretly to Alliance Intel?


    Edit:

    And yes, the Emerald Knight does need to come off the listy doodad now.

    That was totally s'Ilancy's fault. Lousy gunner.
    Last edited by Captain Untouchable; Apr 26th, 2012 at 01:00:40 PM.

  8. #28
    All ships have places to store food, and their 'consumables' are listed in their stats. I don't think food storage is something we need to worry about. There should be food on each ship.

    The Jedi might be safer on a dedicated military ship but they want some independence from the Alliance. Getting rid of the Whaladon would be silly.

    We got food from X-planet on Y-trip after Z-jump to B-sector last week. Weren't you there? (Also, C-freighter brought in more foodstuffs on a supply run the other day.) This isn't something that's a big deal either. It happens. It becomes a big deal if someone wants to do an RP around a resupply trip, in which case they should do so.

    Storing salvage parts and bits and pieces should be split as evenly as possible between all the ships. If they're under attack and the 'salvage storage' ship gets blown up, well then we're shit outta luck. Again, salvage isn't a big deal unless we have engineers RPing daily repairs, in which case each ship should have their own stores of appropriate parts gathered from resupply runs or salvage operations. imo.

    How the jumps happen would be a Tyree decision. So, up to you I guess. You could send a couple X-Wings ahead to scout, it's not like the Rogues do much beside drink and fornicate.

    The idea was/is that the Wheel stays off all known trade routes for the most part, and jumps into black space. Keeping track of Imperial locations is a good idea regardless and I guess that Challenger uses their communication maguffin to covertly get information to and from Intelligence.

    The more 'dedicated ships' the Alliance throws at this = a TON more actual Rebel soldiers and stuff taken off the front lines. I don't think we need more Rebel ships, but that's just my opinion. Any more and we're talking a ludicrious amount of extra personnel. We have other ships and freighters in the convoy and these personal ships can be used to scout the next jump location on a rotating schedule or something. Maybe?

  9. #29
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    With regards to food supply, Barton spends pretty much all of his time with the Alliance Support Services ferrying that kind of stuff to and fro to the Wheel I am working on the basis that there are also other freighters from the Support Services doing something similar.

  10. #30
    Quote Originally Posted by Serena Laran View Post
    We got food from X-planet on Y-trip after Z-jump to B-sector last week. Weren't you there? (Also, C-freighter brought in more foodstuffs on a supply run the other day.) This isn't something that's a big deal either. It happens. It becomes a big deal if someone wants to do an RP around a resupply trip, in which case they should do so.
    Quote Originally Posted by Serena Laran View Post
    The idea was/is that the Wheel stays off all known trade routes for the most part, and jumps into black space. Keeping track of Imperial locations is a good idea regardless and I guess that Challenger uses their communication maguffin to covertly get information to and from Intelligence.
    We got food from X-planet by jumping into black space, huh?


    I get what you people are saying. And for the most part, I would agree. We probably can fudge explanations, and go through every example that I listed and come up with a reason that we don't need one on a case-by-case basis.

    But we keep talking about how there are lots of ships in posts. I think it was Jenny who posted this really awesome and poetic description of all of the ships. We also had a whole bunch of ships taking ages to jump out during that mission where Charley's Star Destroyer guy stumbled across us, and there are a bunch of other posts out there written by a bunch of people... who either state or imply that we've got a convoy with more than four ships in it.

    We seem to be imagining that this is like Battlestar, and writing it as such. I'm suggesting these things not because we need them, but because I'm trying to make sure that the Wheel we're describing in our OOC lists and notes matches the Wheel we're describing in our IC posts.

  11. #31
    Then perhaps people should tone down their descriptions of the lots of ships. That seems to be the simplest solution.

    edit: I guess my response to your point and not your examples is that I don't think we need to add more ships, and I don't think it makes sense for the Rebels to dedicate more resources to this while they're still fighting a war they probably can't win. HOWEVER if you/others want to say "we have a scout frigate and a salvage holding barge and a fuel tanker in the convoy" then go for it. I don't have an extremely strong opinion on the matter. I just thought sharing my thoughts in the discussion was a good idea.
    Last edited by Serena Laran; Apr 26th, 2012 at 01:49:55 PM.

  12. #32
    I don't think that either option is particularly complicated. And at least adding a couple of NPC ships doesn't disregard people's writing - I think doing that would be a bit rude.

  13. #33
    Not disregard, just change it in the future. We're still not going to have dozens of ships no matter what we do, but it makes sense now with the extra extra security that superfluous ships and their crews may have been sent away. That would explain the difference for anyone who wanted to do so.

    edit: the general consensus that *I* feel from most people is that we should just DO WHAT WE WANT - so if Jace/Tyree thinks there should be more ships then just say there are. The majority of Jedi Rpers don't care strongly one way or another. If they do they will post here and say so of course take that into consideration.

    The activity level of RPing earlier this month was tremendous and we didn't need any of this minutia in place to do that. In fact I think that overthinking and bogging us down in trying to all agree on x-amount of ships and other logistics actually saps the will to post from some of us. The amount of posts are actually going down, and I don't think it's a coincidence.

    The Wheel wiki needs updating and people who want to can do that and add in all the logistics and stuff they want. I've been contributing and offering ideas (like the ill-fated schedule that we hate) because I thought that's what people wanted, but really, it's been working fine without all the fluff. And that's what it is, just extra texture for RPs. So the people who care about it should work it out and the people who don't feel strongly about it will be sitting it out and just going with what is figured out by the others. I don't feel strongly about this, but I'm trying to help out and contribute the best I can. Perhaps I should just take a seat and let those who do go forward with their ideas.... and I think I shall.
    Last edited by Serena Laran; Apr 26th, 2012 at 02:13:09 PM.

  14. #34
    Having a two frigates defending just the Whaladon would be overkill. Having a Star Destroyer as well is just plain stupid. It does not make any logical sense, and I am extremely uncomfortable with it. If the Alliance doesn't have the resources to spare a few crummy freighters or a fuel tanker, how do they have the resources to spare a whole Star Destroyer?

    Everyone else seems to think differently though, so I suppose I'll just have to drop the matter, and give things a serious rethink.

  15. #35
    Just add them. Now we have a few more freighters and a fuel tanker! Voila!

  16. #36
    They should only be added if people agree that we need them - majority consensus, and all that.

    That doesn't seem to be the case, so we just won't add them. It's fine. Leave everything as it is.

    I'll just come up with a way to make myself comfortable with it.

  17. #37
    I'm pretty sure waiting for input from some other people would be a good choice, too.

  18. #38
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    It's fine to have support ships. I've always assumed there are a few, even if they're only scenery. The important thing to make sure is that the wheel doesn't run out of poppadoms and lager

  19. #39
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    I can totally see the Alliance having sent the Wheel a few scrounged up and repurposed freighters that'd seen better days. It would certainly explain all of the endless 'get us these parts so we can fix this' requests that I wrote in to s'Il's posts while she was on Challenger.

  20. #40
    Once Hal finds out the results of some investments he made back in his day, another ship is going to be added to the Wheel. =) And that'll mean several more Nehantites running around, because he's brand-loyal.

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