Resistance Fighters for Corellia
...to take part in kicking the Empire's butt. In particular, we're a little light on "ordinary" Resistance fighters. We've got special forces veterans, shapeshifting intel agents, elite starfighter pilots, and that sort of stuff... but we don't have thugs, mercenaries, disgraced CorSec detectives, oppressed shop owners, and those kind of regular people that'll help make it feel like a Corellian Resistance (rather than an Alliance Resistance). There's room for major characters, minor characters, novelty characters... the more the merrier!
Imperials on Corellia
...to oppose those dastardly Resistance terrorists. We have a lot of people at the top of the Imperial hierarchy, and we've got the Imperial Knights, but we don't have many people in the middle who can do stuff / investigate the Resistance / get into firefights / etc. We're about to get some major blockade action as well as an Imperial Security Bureau contingent to work with (and annoy) CorSec - so anything from fighter pilots and stormtroopers to ISB and intelligence agents will have a nice little niche to get cosy in.
Businesspeople on Cloud City
...to help gentrify the Greater Javin and create a new Corporate Sector. A lot of manufacturing worlds, mining worlds, research facilities, etc were lost or made inaccessible by the Alliance-Imperial Treaty, so we're starting over, taking the remote/backwater worlds of the Javin, Yarith, and Anoat Sectors, and turning them into a new hub for industry, trade, and all that good stuff. The cream of corporate society will be getting cosy on the upper levels of Cloud City (and/or possibly at the abandoned sister city of
Tibannopolis), while the lower levels are going to be filled with scummier and seedier business enterprises with ties to Black Sun, the Tenloss Syndicate, and the Hutts. If you fancy being a corporate big-wig but you're not sure what company would make a good fit, or if you want to know the best way to fit in with the criminal underworld, just toss a PM my way... I am a nerd, and I know things.
A Verpine from Slayn & Korpil
...to get involved with Alliance politics and stuff. Slayn & Korpil is a Verpine hive, originally from the Roche asteroids. They helped develop the B-Wing, and were transplanted en masse to Mon Calamari to keep them safe from Imperial reprisals. They've settled in and got cozy, and are now responsible for a big chunk of the Alliance's starfighter manufacture. Some political intrigue / arms race / etc type stuff is going to be happening with the Mon Calamari and Quarren Senators soon, and a Verpine representative/ambassador from S&K would be a pretty cool addition to that kind of stuff.
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