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May 8th, 2001, 01:16:49 AM
#1
Brevet Captain Hexes ship training
This mission for you is a further test of your abilities as a future Fleet Commander.
Hexes, you will be commanding a medium Taskforce with the following ships under your flag:
Imperial-Class Star Destroyer Mk.II Subjugator
Victory-Class Star Destroyer Mk.II Adamant
Victory-Class Star Destroyer Mk.I Hammer
Interdictor Cruiser Constrainer
Dreadnaught Heavy Cruiser Corusca Fire
Dreadnaught Heavy Cruiser Balmorra's Wrath
Dreadnaught Heavy Cruiser Mantooine Terror
Carrack Light Cruiser Dominant
Carrack Light Cruiser Predominator
Carrack Light Cruiser Subdominator
Carrack Light Cruiser Dominator
Imperial Assault Transport Undaunted
Imperial Assault Transport Dauntless
You are currently blockading an Imperial World that is in the process of uprising against Imperial Rule.
The World is called Ghorman.
Before your Assault Transports and Star Cruisers can launch their troops which will bring peace back to the world, and supplement the Imperial Garrison which is already in place, a Rebel Taskforce arrives at the edge of the system. Your sensors indicate that the following Rebel ships have arrived:
Mon Calamari Star Cruiser MC80-mod. Home One
Mon Calamari Star Cruiser MC80 Independance
Mon Calamari Star Cruiser MC40 Maria
Alliance Fire-Class Cruiser-Carrier Freedom
Alliance Fire-Class Cruiser-Carrier Flurry
Nebulon-B Frigate Redemption
Nebulon-B Frigate Rebel Star
Corellian Corvette Sparrow
Corellian Corvette Shadow
Modified Corvette Victorious
Corellian Gunship Spear
Gallofree Yards Medium Transport Success
Gallofree Yards Medium Transport Paradigm
Rebel Bulk Transport Lucrative
The previous ships have full Starfighter Complements, and begin launching their fighters to challenge your blockade.
Their main objective in this battle may be to deliver Rebel Troops to Ghorman, and secure the planet for themselves.
Since the Rebel ship Home One appears to have arrived, it is believed that the rebel Admiral Ackbar himself is leading the taskforce, as it is his flagship.
You are now in charge of the battle, Hexes. You may choose your flagship, and attempt to win the battle.
Please note that you are slightly outnumbered. The previous cadets failed to recognise that, which cost them a few promotion points. Knowing that, you'll have to use superior tactics in order to win this battle. Good luck.
In this case, I'll rp the opposition.
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