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Jessamine Moonflower
Oct 3rd, 2019, 11:12:21 AM
Jessamine Moonflower
27 :: Nord :: Thieves Guild :: Alchemist/Thief




Currently in: Resident of Riften, Owner of the Curative Crucible, Apothecary shop in Riften, The Rift




Character Background


Jessamine Moonflower inherited the Alchemist's trade, and shop, from her aging Aunt Naeva who raised her. Her days are spent running the shop, making to-order potions for the denizens of Riften and caring for her Aunt who resides with her. By night, Jessamine makes sure she has the gold she needs to maintain the shop by divesting travelers to the Rift of their coin and valuables, as a member of the Thieves Guild.




Appearance: Jessamine appears as she is, a lady of not quite thirty years. A bit on the thin side from constant activity and little rest, her small size gives her an edge at both getting into places, and disappearing when she needs to. Her hair is not black, but rather a shade of auburn so dark that the absence of light makes it appear black. Pale skin and bright blue eyes might have made her attractive, but angry pink burn scars mar the skin on her arms, neck and back. The result of a fire that took her parents, and left her in the care of her Alchemist Aunt.





Personality: She enjoys her work, both as an alchemist / healer and the side work she does for the Thieves Guild. She considers both challenging and never quite finished, always on the search for the next thing to learn, or steal! She has a dark sense of humor. While she does not take any active part in the 'Civil War', Jessamine is a Nord and believes Skyrim does not require invading armies of Elves to govern itself. For the most part she stays out of it, as none of it has affected her life - so far. That said, she never misses an opportunity to prey upon Imperials when one is presented.




Religion: As a healer, Jessamine wears an Amulet of Mara and attends Her Temple in Riften. In her private living space within her shop, she also keeps a Shrine to Nocturnal.




Combat style: Preferring to keeps the odds in her favor, Jessamine is most likely to incapacitate her targets with paralysis toxins, and simply walk away with their goods, rather than risk confrontation and exposure. If she does get cornered, she is adept with a bow, and typically carries a number of daggers upon her person.




Weapons: Poisons, Daggers, Bow


Armour: The lightweight, leather armor of a Thief.


Magic: Jessamine has basic knowledge of Restorative magic which she continues to study.


Horse: Gray mare called Dusk, kept at the Riften Stables.




Plot Ideas




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Existing Relationships






. Variel Armenius - Frienemy!
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Current Plots






. Introductory meeting with Variel Armenius, and whoever else! (https://theholo.net/forum/showthread.php?58033-What-Is-Yours-Can-Be-Mine-(PM-Invite))
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Credit for the basic template goes to Dun of RPG-D (http://rpg-directory.com/index.php?act=idx)