Jake Snake
Mar 14th, 2004, 09:48:10 PM
Designation: Dragon Class
Mission Profile: Planetary/Sector Defense/Remote Command
Combat Designation: Defense Fortress
Designers: New Federacy Research Labs
Manufacturers: New Federacy Systems
Length: 5000 meters
Wideth: 5000 Meters
Height: 4000 Meters
Crew: 14000 souls
Skeletal: 2,000
Troopers: 8000 Hell Hound Combat Droids
Generators: 10 Quantum Gravitic Reactors
Shields: Cling-class QuadIon
Armor: EMC
Defensive Weaponry: (All Occult v2+’s)
120 Defensive Bank v3’s
200 Quad Anti-matter Flak Cannons
Offensive Weaponry: (All Occult v2+’s)
100 Sunburst Batteries
80 Heavy Inferno Batteries
200 Heavy Quad CEPP Cannons
50 Dual SureShot 500 Cannons
80 Sextet Warhead Launchers (ammo: 10 Warheads)
On Servos:
32 Heavy Densa MKII Cannons
30 Heavy Dual 305mm Rail Cannons
40 Heavy Triple Mass Cannons
Sensors: Reax Ultra Package
Bridge: Naftikos Command Style
CTS Interface: Neural Cognition System (NCS)
Fighter Allotment: 14 Squadrons
This Station is Hexagonal in shape with huge spheres on each corner. It is loitered with weapons and is made for the protection of planets, systems, and military instillations. Its constructed to take the place of expansive planet defense fleets and ground based defenses. They can usually hold off enemy fleets and give time for Federacy fleets to arrive on sceen and offer support. The station is heavily automated to limit crew numbers and to improve accuracy of weapon systems. Full squadrons of repair droids are always on station to repair any damage and all systems systems are doubled and some even tripled in order to ensure that the station can take damage.
Note: All warhead launchers use magnetic resonance to launch their ordenance. Meaning that range is not really a factor.
Mission Profile: Planetary/Sector Defense/Remote Command
Combat Designation: Defense Fortress
Designers: New Federacy Research Labs
Manufacturers: New Federacy Systems
Length: 5000 meters
Wideth: 5000 Meters
Height: 4000 Meters
Crew: 14000 souls
Skeletal: 2,000
Troopers: 8000 Hell Hound Combat Droids
Generators: 10 Quantum Gravitic Reactors
Shields: Cling-class QuadIon
Armor: EMC
Defensive Weaponry: (All Occult v2+’s)
120 Defensive Bank v3’s
200 Quad Anti-matter Flak Cannons
Offensive Weaponry: (All Occult v2+’s)
100 Sunburst Batteries
80 Heavy Inferno Batteries
200 Heavy Quad CEPP Cannons
50 Dual SureShot 500 Cannons
80 Sextet Warhead Launchers (ammo: 10 Warheads)
On Servos:
32 Heavy Densa MKII Cannons
30 Heavy Dual 305mm Rail Cannons
40 Heavy Triple Mass Cannons
Sensors: Reax Ultra Package
Bridge: Naftikos Command Style
CTS Interface: Neural Cognition System (NCS)
Fighter Allotment: 14 Squadrons
This Station is Hexagonal in shape with huge spheres on each corner. It is loitered with weapons and is made for the protection of planets, systems, and military instillations. Its constructed to take the place of expansive planet defense fleets and ground based defenses. They can usually hold off enemy fleets and give time for Federacy fleets to arrive on sceen and offer support. The station is heavily automated to limit crew numbers and to improve accuracy of weapon systems. Full squadrons of repair droids are always on station to repair any damage and all systems systems are doubled and some even tripled in order to ensure that the station can take damage.
Note: All warhead launchers use magnetic resonance to launch their ordenance. Meaning that range is not really a factor.