Master Yoghurt
Sep 26th, 2001, 09:23:24 AM
IPV 1 System Patrol Craft
Model: IPV 1
System Patrol Craft
Manufacturer: Sienar Fleet Systems
Designation: Inter-System Patrol/Customs Craft
Length: 153 meters
Crew: 12
Troops: 10
Cargo Capacity: 200 metric tons
Consumables: 3 months
Speed: 78 MGLT
Hull: 285 RU
Shields: 400 SBD
Weapons: 4 Double Turbolaser Cannons
System patrol craft are any of a number of capital ship design that fall between the 100 meter minimum and 250 meters, although some larger ships are relegated to this duty due to lack of available vessels. Most of the vessels that fall into this class are either designed or modified for speed and fire power. Built to engage in "pre-jump" combat, patrol craft make maximum use of speed and maneuverability to catch fleeing vessels before they can escape to hyperspace. System patrol craft typically contain no hyperdrive engines, instead relying on powerful sublight engines to make their way within a system.
Often, the crew of system patrol craft spends long periods off-world in their vessel, patrolling the borders of their star system. They are called upon to respond quickly to any ships leaving the system with stolen or smuggled goods, so the rews must be constantly on watch for threats from within their system as well as from beyond.
Model: IPV 1
System Patrol Craft
Manufacturer: Sienar Fleet Systems
Designation: Inter-System Patrol/Customs Craft
Length: 153 meters
Crew: 12
Troops: 10
Cargo Capacity: 200 metric tons
Consumables: 3 months
Speed: 78 MGLT
Hull: 285 RU
Shields: 400 SBD
Weapons: 4 Double Turbolaser Cannons
System patrol craft are any of a number of capital ship design that fall between the 100 meter minimum and 250 meters, although some larger ships are relegated to this duty due to lack of available vessels. Most of the vessels that fall into this class are either designed or modified for speed and fire power. Built to engage in "pre-jump" combat, patrol craft make maximum use of speed and maneuverability to catch fleeing vessels before they can escape to hyperspace. System patrol craft typically contain no hyperdrive engines, instead relying on powerful sublight engines to make their way within a system.
Often, the crew of system patrol craft spends long periods off-world in their vessel, patrolling the borders of their star system. They are called upon to respond quickly to any ships leaving the system with stolen or smuggled goods, so the rews must be constantly on watch for threats from within their system as well as from beyond.