Soto Terius
May 22nd, 2012, 04:44:46 PM
Ages ago, we tossed around the idea of doing some resistance fighting type roleplaying stuff on Naboo. Droo and I were talking about this again the other day: in light of the whole liberation of Duros thing, we reckon that Corellia might be a cool venue for this sort of thing.
Duro is on the border between the Duro Sector and the Corellian Sector; but back when the Empire was starting out, they smushed the two together, as a cheat to stop Duro having it's own Senator. Because the Rebel Alliance structures it's military into Sector Forces (http://starwars.wikia.com/wiki/Sector_Force), this pretty much means that as far as command, administration, logistics, and what-not are concerned, the Corellian Resistance and the Duros Resistance are the same bunch of people.
When the Rebels free Duro - right on Corellia's doorstep - that gives the Alliance - and more importantly, the Corellian SecForce - a staging area in free space. Basically, Duro becomes Mexico: we fly all or weapons and resources into Duro, and then smuggle it across the border into Corellia. That - combined with the "one planet down, x more to go" factor - will allow the Rebels to amp up their efforts to free Corellia.
However, losing the sector next door is going to freak the Imperials out. Corellia is in an odd situation politically: they're basically a vassel of the Empire, paying taxes to the Imperials and allowing them free passage and what-not, in exchange for the planet being left to it's own devices as far as laws/etc are concerned. Losing Duro is likely to provoke a clampdown, though. The Empire will probably double it's efforts to root out Rebels on Corellia (especially if activity increases); their meddling will in turn probably piss off the Corellian Government.
The net result is that we get a three-way loop of hostility: the Rebels are trying to tear down the Government; the Government is getting pissed off at the Imperials; and the Imperials are trying to stamp out the Rebels.
And then there's CorSec - the police - who are getting pissed off at all three: the Rebels for being terrorists, the Imperials for sticking their noses in, and the Government for putting them in the middle of it all.
Would anyone be interested in giving something like this a go?
Fake Edit:
There are a whole bunch of potential aliens in the Corellian Sector that people might want to play if they fancy something a bit different.
From the Corellian system, we have the Drall (http://starwars.wikia.com/wiki/Drallan) from Drall, and the Selonians (http://starwars.wikia.com/wiki/Selonian) from Selonia.
From elsewhere in the Corellian Sector we have the Duros (http://starwars.wikia.com/wiki/Duros) from Duro, the Nosaurians (http://starwars.wikia.com/wiki/Nosaurian) from New Plympto (http://starwars.wikia.com/wiki/New_Plympto) and the Frozians (http://starwars.wikia.com/wiki/Frozian) from Froz (http://starwars.wikia.com/wiki/Froz).
There are also a lot of immigrated species, including most/all of the key Rebel species as well as Selkath (http://starwars.wikia.com/wiki/Selkath), Nikto (http://starwars.wikia.com/wiki/Nikto), Gran (http://starwars.wikia.com/wiki/Gran), Rodians (http://starwars.wikia.com/wiki/Rodian), Twi'leks (http://starwars.wikia.com/wiki/Twi%27lek), Aqualish (http://starwars.wikia.com/wiki/Aqualish), and Klatooinians (http://starwars.wikia.com/wiki/Klatooinian).
Duro is on the border between the Duro Sector and the Corellian Sector; but back when the Empire was starting out, they smushed the two together, as a cheat to stop Duro having it's own Senator. Because the Rebel Alliance structures it's military into Sector Forces (http://starwars.wikia.com/wiki/Sector_Force), this pretty much means that as far as command, administration, logistics, and what-not are concerned, the Corellian Resistance and the Duros Resistance are the same bunch of people.
When the Rebels free Duro - right on Corellia's doorstep - that gives the Alliance - and more importantly, the Corellian SecForce - a staging area in free space. Basically, Duro becomes Mexico: we fly all or weapons and resources into Duro, and then smuggle it across the border into Corellia. That - combined with the "one planet down, x more to go" factor - will allow the Rebels to amp up their efforts to free Corellia.
However, losing the sector next door is going to freak the Imperials out. Corellia is in an odd situation politically: they're basically a vassel of the Empire, paying taxes to the Imperials and allowing them free passage and what-not, in exchange for the planet being left to it's own devices as far as laws/etc are concerned. Losing Duro is likely to provoke a clampdown, though. The Empire will probably double it's efforts to root out Rebels on Corellia (especially if activity increases); their meddling will in turn probably piss off the Corellian Government.
The net result is that we get a three-way loop of hostility: the Rebels are trying to tear down the Government; the Government is getting pissed off at the Imperials; and the Imperials are trying to stamp out the Rebels.
And then there's CorSec - the police - who are getting pissed off at all three: the Rebels for being terrorists, the Imperials for sticking their noses in, and the Government for putting them in the middle of it all.
Would anyone be interested in giving something like this a go?
Fake Edit:
There are a whole bunch of potential aliens in the Corellian Sector that people might want to play if they fancy something a bit different.
From the Corellian system, we have the Drall (http://starwars.wikia.com/wiki/Drallan) from Drall, and the Selonians (http://starwars.wikia.com/wiki/Selonian) from Selonia.
From elsewhere in the Corellian Sector we have the Duros (http://starwars.wikia.com/wiki/Duros) from Duro, the Nosaurians (http://starwars.wikia.com/wiki/Nosaurian) from New Plympto (http://starwars.wikia.com/wiki/New_Plympto) and the Frozians (http://starwars.wikia.com/wiki/Frozian) from Froz (http://starwars.wikia.com/wiki/Froz).
There are also a lot of immigrated species, including most/all of the key Rebel species as well as Selkath (http://starwars.wikia.com/wiki/Selkath), Nikto (http://starwars.wikia.com/wiki/Nikto), Gran (http://starwars.wikia.com/wiki/Gran), Rodians (http://starwars.wikia.com/wiki/Rodian), Twi'leks (http://starwars.wikia.com/wiki/Twi%27lek), Aqualish (http://starwars.wikia.com/wiki/Aqualish), and Klatooinians (http://starwars.wikia.com/wiki/Klatooinian).