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Captain Untouchable
Feb 6th, 2009, 03:15:32 AM
The Alliance's efforts to free the brave and noble Bothans from the oppression of the evil, malevolant Empire have been prepared. The liberation will take place in three stages: the mighty Admiral Reshmar will launch a feint in the Mandel system, drawing the heinous Grand Admiral for the Sector and the bulk of his fleet away from the Bothan homeworld, leaving the planet exposed for Captain Tyree and his strike force to subdue the remaining vessels in orbit, and deploy an army of Rebel soldiers onto the surface of Bothawui to crush the Imperial occupation once and for all.

When you put it like that, it sounds kinda cool, doesn't it? ;)

Basically, we're hoping to have the liberation take place over the course of three threads. The first thread will be a large-scale fleet battle in the Mandel system, which Admiral Reshmar has under control. The second thread will be a number of skirmishes - first against the drips and drabs that the Imperials left behind, and then against the reinforcements that the Empire eventually sends - which involves myself, Travis, and Sumor Rayial (I think).

The third stage is where we need help. My group of ships will be landing troops on the ground; it'd be fantastic if we could get some Intelligence and/or SpecForce involvement with that.

The problem is that this attack is planned to coincide with the announcement of Miranda Tarkin's ascension to Empress; I know that some of you are busy as a result. I'm a little fuzzy on my timelines - does "Our Darkes Days: Sacrifice" happen close to Tarkin's ascension, or is it a short time afterwards?


Edit:

Participating Characters

Liberation - Battle of Mandel (http://www.sw-fans.net/forum/showthread.php?t=19232)
- Admiral Reshmar

Liberation - Battle of Bothawui (http://www.sw-fans.net/forum/showthread.php?t=19236)
- Torrsk Oruo'rel
- Vansen Tyree
- Leela Vorega
- (Travis North) as Imperials
- Sumor Rayial
- General Rakev
- Anne Phoenix

Liberation - Mission to Drev'starn (http://www.sw-fans.net/forum/showthread.php?t=19264)
- Regulus Starborn
- Dashiel Starborn
- Charlotte Tur'enne
- (Ceto Rübezahl) as Moff/Imperials
- (Reinhart Thul) as Imperials

Liberation - Liberation of Bothawui (http://www.sw-fans.net/forum/showthread.php?t=19265)
- John Glayde
- Kyran O'Hurn
- Sumor Ruyial
- General Rakev

Dasquian Belargic
Feb 6th, 2009, 06:03:26 AM
Sacrifice is... I think about 2 or 3 weeks after Miranda's coronation.

I can toss Colonel Starborn into the mix if he's needed, though - he didn't have any part in the Coruscant assault.

Captain Untouchable
Feb 6th, 2009, 07:53:47 AM
I'm just checkin' if the Coruscant mission happens a few weeks later, then everyone who was involved in that should be available to participate. :)

O'Hurn; Tur'enne; either of you guys interested?

Same for the the Starborns as well - wanna represent Alliance Intelligence in all this?

And the participation of Colonel Starborn would be fantastic - thanks Jen!

Xavier Synik
Feb 6th, 2009, 07:56:45 AM
I'm in with Sumor.

Though away for the weekend as just an FYI...

Since I won't be seeing the conversation until late Sunday or Monday, if you all figure out that this takes place before the Sacrifice threawd, then I offer up Ky in any way he could be of use.

Edit: Guess the above answers that question... Count Ky in

Dasquian Belargic
Feb 6th, 2009, 08:06:37 AM
I just checked the timeline and Sacrifice is three weeks after Miranda's coronation.

I can chuck Dashiel in if you need him, since I guess the Colonel's role would be more commanding than actually taking part in ground-based operations.

Captain Untouchable
Feb 6th, 2009, 08:26:43 AM
Edited participating characters into first post.

Charlotte Tur'enne
Feb 6th, 2009, 10:29:37 AM
I'd be game!

:p just don't stick with me Ky as apparently over in Sacrifice I haven't met said grumpy Gunny. Not that an edit or two couldn't fit that if it works out better to have the two of us working together.
(And I'm assuming Doctor and the Dutchess takes place after Sacrifice?)

...*shakes fist at 'Archy'* Stop stalking me (*cough*)

But yes...visit a new planet and kill Imps there? Sounds like my type of outting :D

Dashiel Starborn
Feb 6th, 2009, 10:33:19 AM
*volunteers self to work with Charley*

:D

Charlotte Tur'enne
Feb 6th, 2009, 10:46:14 AM
:D *approves!*

Wait...I'm just a 2nd Lt. do I even get a say in this? lmao.

Captain Untouchable
Feb 7th, 2009, 04:08:33 AM
Yeah; I'm working on the assumption that Dutchess happens at some point after all this craziness has been dealt with.

You guys working together is fine, just as long as you don't get up to anything suspect in the bushes. ;)

Dashiel Starborn
Feb 7th, 2009, 08:16:02 AM
With all due respect, sir, I'm a professional. I wouldn't endanger the mission with such reckless behaviour.

Ceto Rübezahl
Feb 7th, 2009, 10:23:24 AM
It may perhaps be reckless, but what man could possibly resist the charms of such a beautiful young lady?

Or perhaps the answer is potentially damning to your masculinity? :mischief

Dashiel Starborn
Feb 7th, 2009, 10:28:18 AM
Or perhaps the answer is that I don't feel the need to throw myself at every female colleague I get stationed with. I'd rather keep my pants on in the field, than risk getting them - and my head - blown off by an enemy sniper mid-way through getting an impromptu blow-job.

:mneh

Travis North
Feb 7th, 2009, 12:21:24 PM
This is gonna be fun. Any shot in the dark will hit a Reb.

Serasai Onashi
Feb 7th, 2009, 01:06:00 PM
Or perhaps the answer is that I don't feel the need to throw myself at every female colleague I get stationed with. I'd rather keep my pants on in the field, than risk getting them - and my head - blown off by an enemy sniper mid-way through getting an impromptu blow-job.

:mneh

But what a way to go!

Charlotte Tur'enne
Feb 7th, 2009, 02:57:39 PM
o_O

Hey hey hey...there shall be none of that during the mission!


...after however... ;)

Regulus Starborn
Feb 7th, 2009, 03:25:21 PM
This is gonna be fun. Any shot in the dark will hit a Reb.

Cocky sonofabitch, ain't ya?


With all due respect, sir, I'm a professional. I wouldn't endanger the mission with such reckless behaviour.

Boy.. don't you go charging up a junior officers loading ramp, on or off duty. :twak

Park Kraken
Feb 7th, 2009, 04:07:36 PM
I'd be up for the space battle part.

General Rakev
Feb 7th, 2009, 10:08:59 PM
I want to put some boots on the ground and level some shit, if that is okay with people.

Lamar Starworth
Feb 8th, 2009, 09:03:58 AM
Long, long ago, in a galaxy far, far away...well not that far away. Well, to get to the point, there have been battles placed on Bothawui (http://www.sw-fans.net/forum/showthread.php?t=14892) before here. I know that in the end the Rebels were pushed back, but maybe if you guys wanted you could make some reference to previous efforts on the liberation of the planet.

Travis North
Feb 8th, 2009, 09:14:39 AM
Cocky sonofabitch, ain't ya?
If only BDZ was an option. You Rebs are lucky there's a legion of the Imperial Army on that planet subjugating the Bothans.

I'd like to work Kraken's Task Force into this somehow, but I've already got two lines en route as reinforcements. I want to take shots at the super so bad too.

Captain Untouchable
Feb 8th, 2009, 10:04:00 AM
I'd be up for the space battle part.

Reshmar is looking after that side of things. The battle over Bothawui itself is going to be quite small, but he might be able to factor you in with the battle at Mandel somewhere; Best bet would be to shot him a PM or something. :)


I want to put some boots on the ground and level some shit, if that is okay with people.

I'll leave you and Starborn to fight over the specifics there. Maybe Starborn wants to focus on overseeing the more covert, sneaky side of things - maybe Charlie and Dash trying to infiltrate Imperial Command to capture the Moff or something - while Rakev oversees the actual battle against the Stormies, Imp Army, Walkers and what-not?

You might wanna invest in a smaller hat there as well, General - looks like your glasses are the only thing holding it up. ;)

Lamar Starworth
Feb 8th, 2009, 01:14:35 PM
I dont know if what I said wasn't real clear but about two years ago we had a Battle of Bothawui so it should have some sort of impact on the backstory before this battle overall.

Dasquian Belargic
Feb 8th, 2009, 01:18:04 PM
I want to put some boots on the ground and level some shit, if that is okay with people.

I'll leave you and Starborn to fight over the specifics there. Maybe Starborn wants to focus on overseeing the more covert, sneaky side of things - maybe Charlie and Dash trying to infiltrate Imperial Command to capture the Moff or something - while Rakev oversees the actual battle against the Stormies, Imp Army, Walkers and what-not?

You might wanna invest in a smaller hat there as well, General - looks like your glasses are the only thing holding it up. ;)

I'm happy to let General Rakev take the command position here, so I don't have to play two roles all through the thread. I like your suggestion of having Rakev do the overseeing, whilst Dash and Charles do sneaking. Colonel Starborn can provide support for Rakev if necessary.

And don't worry Lamar, I am certain that we will take that thread into consideration!

Reshmar
Feb 8th, 2009, 09:46:50 PM
The mandel battle is massive and will be drawn out if we do a co-op thread But if you guys want in just Im me.

Reinhart Thul
Feb 9th, 2009, 02:30:24 PM
I could provide some assistance on the ground if necessary, for the Empire.

(Thul is an agent of the Inquisitorius.)

Captain Untouchable
Feb 9th, 2009, 07:04:26 PM
Having Thul involved could be interesting. My only reservation would be that Tarkin's coronation seems to have y'all at the Inquisitorious quite busy. Unless the Inquisitor was there on other business, his presence would imply that Ceto is one of the Moffs that doesn't support Tarkin. However, I was sorta planning for him to make a dastardly escape and wind up being one of the ones still loyal to her in the aftermath.

If you have any ideas for a reason to be there at that particular time, you're more than welcome. I'm sure the Rebels will appreciate the extra challenge. ;)

Reinhart Thul
Feb 9th, 2009, 07:19:29 PM
The Inquisitorious, as I understand it, is divided into sub-factions. One of those is the enlisted military branch, which is what Thul is part of. He doesn't have the skill in the Force that Valten and the others have, and up until recently was inactive due to combat injuries... he isn't really skilled enough to be assigned to Miranda's protection. I'm not sure that he would even be privvy to what was going on with that part of the Inquisitorious, to be honest - I imagine the enlisted military sorts as being bloodhounds, fed only what they need to know to find their marks.

Post-coronation, he will be attempting to hunt down Grace Van-Derveld, so perhaps around the time of Bothawui he was already working on trying to hunt down Rebel agents for interogation, and where better place to start than on a world where there is heavily suspected Alliance presence? Maybe the Moff was providing some help with his investigations..

Sumor Rayial
Feb 9th, 2009, 07:36:22 PM
Not sure if this changes anything but Sumor is going to be a General. His task force is basically modeled after a Marine Expeditionary Unit...

So basically it's a landing force, I'm going to post something soon in regards to it's make up. While it's going to have some space based assets, it's not really the primary role that I was envisioning for it, so not sure if that changes how I'd fit into the thread. Or if the plan was to have his task force be part of the last thread, coming in as the cavalry as was mentioned previously elsewhere.


As for Ky, can do whatever. Couple ideas... Could have him be part of Sumor's task group, or could have him be part of an advance team working wtih the Bothan's in advance of the mission, working as sort of an insurgent type group causing havoc.

General Rakev
Feb 11th, 2009, 12:18:46 AM
Sums, that dovetails pretty well into my character's style actually. Your guys are speedy first strike specialist types right? I'm coming at this as more of a heavy ground force. Not specifically mechanized, but a lot of general infantry, some armor, and artillery. Could play anvil to your hammer if you're game with that.

Captain Untouchable
Feb 11th, 2009, 12:34:41 AM
I think we can probably factor everything in, although we might have to shuffle the timeline a bit. Rather than having the ground battle simultaneous with the orbital battle, we can have the ground battle take place after. That way, Sums & co can still show up with their ships and act as the "Cavalry" in the orbital battle; once orbit is completely secure you guys can then land troops on the ground and go from there.

Maybe we can still use Colonel Starborn, Dashiel, Charlie and Ky as part of a vanguard - they can be deployed to the surface during the initial orbital battle to scope things out, soften things up, etc. They can be there to capture the Moff and/or ensure the safety of the Bothan Government; if Reinhart is there he can provide some opposition, and can then escape when the Moff does. The rest of the Army troops can then turn up to deal with the actual Imperial Garrison, as part of a more sizeable ground battle.

So... I think we're looking at four threads now:

1. Space Battle, at Mandel
- Admiral Reshmar vs. Imperials

2. Space Battle, at Bothawui
- Vansen Tyree vs. Imperials (Travis North)
- Sumor Ruyal arriving as Cavalry

3. Intelligence Agents, at Bothawui
- Starborn, Starborn, Tur'enne, O'Hurn vs. Moff, Thul

4. Ground Battle, at Bothawui
- Rakev, Ruyal vs. Stormtrooper Garrison


Did I miss anyone? :lol

General Rakev
Feb 11th, 2009, 01:02:08 AM
I like the linear progression as well. It helps in case there's something unforseen that happens early on.

Kyran O'Hurn
Feb 11th, 2009, 07:56:21 AM
That looks and sounds good.

Haven't gotten a chance to really work on putting together the full list of Sumor's forces, it's almost there.

But to the above comments (and I'd use quotes if I wasn't on my phone):

1) Yes the forces are a quick strike group. So that works well.

2) I have a company of Pathfinders that can deploy with the intel people during or near the end of the orbital battle. Ky could be a part of this, but for the integraty of the timeline that is already going on in other threads, would just not meet or deal with anyone he meets later on for the first time.

3) Once the orbital battle is over the rest of my ground troops can land and be responsible for supporting the Bothans and securing a beachhead for Rakev's following troops.

Captain Untouchable
Feb 11th, 2009, 08:54:03 AM
I think that the Intelligence type stuff is likely to happen prior to the arrival of Sumor's forces. The orbital battle in a nutshell:

- Reshmar's forces mount a feint at Mandel, drawing away most of the Imperial forces

- Tyree's group arrives, and engages whatever Imperials remain; the Bothan ships defending the planet seize control from their Imperial commanders, and defect.

- Tyree's group and the Bothans consolodate their orbital defense; Travis North arrives with Imperial reinforcements. Additional Rebellion forces eventually arrive, driving off the remaining Imperials.

Intelligence-type operations (Thread #3) would likely take place after that second stage of the thread; assuming that Sums and Rakev are acting as the "cavalry" during the third stage, Thread #4 wouldn't happen until potentially a few hours later in the timeline.

That said, if we make the main focus of Thread #3 the Intelligence efforts to apprehend the Moff, then we could always have Kyran head down to the planet with a unit of Pathfinders deployed from Tyree's group as the start of Thread #4: that'd put some troops on the ground already for when Sums and Rakev turn up. That'd save O'Hurn from having the same objectives as Charlie and Dash; minimises the risk of them bumping into each other that way.

Xavier Synik
Feb 11th, 2009, 12:18:44 PM
Sounds like a good plan to me.

Thinking that Sums would show up before Rakev. Not sure what the make up of Rakev's transport ships is, but if it's just a bunch of troop transports mainly then not sure they would enter a hot zone where as Sumor's forces would be able to fight and defend themselves while forcing their way onto the planet.

Dasquian Belargic
Feb 11th, 2009, 02:24:07 PM
Alright. Just point me towards the threads I need to be in :mneh

Travis North
Feb 11th, 2009, 09:40:27 PM
Thinking that Sums would show up before Rakev. Not sure what the make up of Rakev's transport ships is, but if it's just a bunch of troop transports mainly then not sure they would enter a hot zone where as Sumor's forces would be able to fight and defend themselves while forcing their way onto the planet.

No free kills :(

I really want to get this thread started. It brings back memories of the Battle of Bestine.

Reshmar
Feb 11th, 2009, 10:59:50 PM
Ah yes Bestine..... That was a good battle.

Anne Phoenix
Feb 12th, 2009, 12:14:35 AM
Is there a place in the Alliance fleet for me and my little taskforce? :D

(note: Taskforce composition-
MC-40 Light Cruiser Mon Val
Corellian Gunship Xander
Corellian Corvette Scather
one X-wing Squadron
two Y-wing Squadrons
two Recon Y-wings
One company space infantry)

Xavier Synik
Feb 12th, 2009, 12:39:22 PM
I don't want to presume anything, but two thoughts come to my mind for Anne's forces.

1) They are attached to Sumor's group to add a little more space born punch.

2) They are escorting Rakev's tropp transports.

Captain Untouchable
Feb 12th, 2009, 02:59:13 PM
- Reshmar's forces mount a feint at Mandel, drawing away most of the Imperial forces

- Tyree's group arrives, and engages whatever Imperials remain; the Bothan ships defending the planet seize control from their Imperial commanders, and defect.

- Tyree's group and the Bothans consolodate their orbital defense; Travis North arrives with Imperial reinforcements. Additional Rebellion forces eventually arrive, driving off the remaining Imperials.

Going back to the above vague timeline, what if Sums and Rakev recieved the "all clear" after the second stage, intending to turn up and land troops once Tyree has consolodated the orbital defense, but North's ships turn up while they're in hyperspace?

A whole load of ships would suddenly turn up, which is likely to shake the Imperials up a little; Phoenix and Sums can help make a hole through the enemy lines so Rakev and Sums' forces can be deployed. We can fight for a little longer after that, but the plan was for Travis to ultimately be driven off, I think; that might help.

I know what ships Phoenix has; do you two (Sums & Rakev) have your stuff worked out yet? We can check if we've got enough ships between us to make it work. If not, we can always throw in a few more ships as part of the escort.

Reshmar
Feb 12th, 2009, 05:06:16 PM
Is there a place in the Alliance fleet for me and my little taskforce? :D

Your force could work Police duty for the forces at Bothawui. Working on assisting the force there and protect Tyrees flank.

Captain Untouchable
Feb 12th, 2009, 06:05:09 PM
Okay: since Resh has started up with his thread, I'm going to try and get the ball rolling with mine. It'll take a little while to get things going, so we can continue to work out the final details as we go.

I've edited the first page to include a list of the four threads, as well as a list of everyone who is involved at them. The list is (roughly) in order of appearence; probably works as a pretty good post order as well once everyone is introduced.

I think the following summary includes everyone who has voiced a desire for involvement. If I've missed you, or if you've not said anything yet and would like to be involved, jump up and down and wave your arms or something.

- - -

Liberation - Battle of Mandel
Admiral Reshmar arrives in the Mandel system with a Rebel Fleet. The attack is a feint to draw the Imperials away from the Bothan homeworld. The High Admiral responds as expected, committing most of the Sector's fleet to repel the attack.

Liberation - Battle of Bothawui
Captain Vansen Tyree arrives in the Bothawui system with his Squadron. His ships engage the remaining Imperial ships, while Bothan rebels and SpecForce Marines neutralise the Imperials aboard the Bothan ships. (During this initial encounter, the next two threads begin). With the Moff forced to flee the planet, and the Imperials in orbit taking a beating, the Imperials retreat from the system.

Bothan and Rebel forces consolodate themselves in orbit, and send for the ground forces to begin securing the planet itself. The Empire responds with Travis North and his fleet of ships, who attempt to recapture the planet. Another battle ensues, which ends when Sumor Ruyial, Anne Phoenix and General Rakev arrive with their ships, outnumbering the Imperials and forcing them to withdraw.

Liberation - Mission to Drev'starn
Colonel Regulus Starborn deploys Dashiel Starborn and Charlotte Tur'enne from one of the ships in Captain Tyree's Squadron. Their mission is to infiltrate the Imperial Embassy in the capital city of Drev'starn, and capture the Moff for the Bothan Sector: Ceto Rübezahl. Unfortunately for them, Inquisitorius soldier Reinhart Thul is present and provides some protection to the Moff. Rübezahl and Thul are able to escape to orbit, and flee with the remainder of the Rebel defense fleet.

Liberation - Liberation of Bothawui
Colonel Starborn deploys Pathfinders Kyran O'Hurn and John Glayde during the orbital battle. Their mission is to disable the anti-air defences of the Imperial Garrison in advance of the arrival of Imperial troops.

After helping to drive off the Imperials in orbit, Sumor Ruyial and General Rakev deploy troops to engage the Imperial Garrison on the planet, and complete the Liberation of Bothawui.

Liberation - The Cheesy Ewok Aftermath Party
Afterwards, everyone is invited to the Moff's former residence for tea and cake. :D

Dasquian Belargic
Feb 12th, 2009, 06:12:45 PM
Tea and cake or death! hooray!

Great action plan :)

Charlotte Tur'enne
Feb 12th, 2009, 06:47:06 PM
After party! Whoo! :D I'll bring a keg!

Travis North
Feb 12th, 2009, 07:55:50 PM
You guys aren't making leaving the Empire easy.

Kyran O'Hurn
Feb 12th, 2009, 08:05:06 PM
Per Resh's recommendations on the fleet. I put together the ground forces list and am open to comments and suggestions on any changes...

Fleet Forces

Assault force - for planetary assaults
1 Venator Assault Destroyer
2 CC-9600 Frigates
12 Gallofree Medium Transports
3 DP20 Gunships

Support force - for orbital support and ship to ship and fighter cover.
1 Loronar Strike Cruiser
1 Dodonna Assault Frigate
2 Dreadnaught Heavy Cruisers
2 Nebulon B Frigates
1 CR90s Scout Corvette
Battlehorn Fleet Tender


Fighters
1 Fighter Wing (30 X-Wings & 10 A-Wings)
1 Bomber Wing (20 Y-Wings & 20 B-Wings)
4 X-4 Gunship


Ground Forces

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Travis North
Feb 12th, 2009, 08:31:33 PM
http://sw-fans.net/forum/showthread.php?t=16168

That's not everything I can field either... Three other squadrons might very well overwhelm your strike force, so for the sake of the campaign they can tag along with High Admiral John Doe... for now.

Kyran O'Hurn
Feb 12th, 2009, 08:35:18 PM
well that's just my part of the cavalry. Not sure what Tyree is bringing to the party.

He's your main dance partner.

Captain Untouchable
Feb 12th, 2009, 09:43:19 PM
As it stands, the forces I'll have are:

103rd Interdictor Squadron
1 Dauntless-class Heavy Cruiser
1 Liberator-class Cruiser
1 MC40a Star Cruiser
1 Nebulon-B Escort Frigate
1 CR90 Corvette

+ Bothan Defense Force
2 Golan Defense Platforms
1 Venator-class Star Destroyer
4 Dreadnaught-class Heavy Cruisers
4 CR90 Corvettes

+ Phoenix's Task Force
1 MC40 Star Cruiser
1 Corellian Gunship
4 CR90 Corvette

I'm not sure what Rakev has, yet. With Ruyial's forces thrown in, we might be able to match you, but we probably don't have enough ships to make you run to the hills. We might have to jiggle the timeline slightly; have Ruyial and Rakev's forces arrive before North's, and then maybe have reinforcements from Reshmar's fleet turn up to run you off?

Torrsk Oruo'rel
Feb 12th, 2009, 11:36:21 PM
The second thread on the list has started. I'll wait until I'm a post or two further in before I kick off the other two, just to avoid getting too far ahead of ourselves. Should have something by the start of next week at the latest.

Travis North
Feb 12th, 2009, 11:47:24 PM
That would work. Reshmar's forces would probably note the 213th would not be at Mandell with the rest of the Sector Fleet and send a line or two to provide back up at Bothawui.

Sogan Dalgas
Feb 12th, 2009, 11:48:04 PM
Sorry for the late jump in, but I noticed that Glayde was in this thread, and an Idea popped into my head about using Dalgas as an "observer" or something like that during this mission for some "secret project" (i.e. Dorn Force). Most likely, he'd be sticking with Colonel Starborn and not getting under foot. This could serve as a welcome way to flesh Dalgas out as a character.

Of course, it just hit me that if the timeline doesn't work out with this (Doctor and the Duchess relative to Liberation of Bothawui), then that reasoning for him to be there doesn't work.

Travis North
Feb 13th, 2009, 12:00:25 AM
Something just struck me as odd.... Why am I not fighting Reshmar?

RESHMAR!!!

Sogan Dalgas
Feb 13th, 2009, 12:01:50 AM
Kimiki Crei is to Aurelias Kazaar what Reshmar is to Travis North what Khan is to Captain Kirk.

Captain Untouchable
Feb 13th, 2009, 12:46:17 AM
Kimiki Crei is to Aurelias Kazaar what Reshmar is to Travis North what Khan is to Captain Kirk.

:| Slightly older, and with a beefier chest?

Reshmar
Feb 13th, 2009, 04:49:53 PM
I have no objections to you joining my thread as the Imperial commander but it is a very massive and daunting story. To give you an idea of the scope. This is the Imperial force which will be at Mandel. I have the draft worked out more or less and if you decide you want in we can work something out.

Imperial forces at Mandel

Sector Moff Squadron
Battle Line
Imperator MkII
Imperator MkI
Victory MkII Star Destroyer
Strike Cruiser

Skirmish Line
Strike Medium Cruiser
Carrack Light Cruiser
Lancer Frigate
Lancer Frigate

Skirmish Line
Enforcer Heavy Cruiser
Nebulon B Frigate
Nebulon B Frigate
Lancer Frigate

Pursuit Line
Imperial Escort Carrier
Carrack Light Cruiser
IPV-1 Patrol Ship
IPV-1 Patrol Ship

Sector Command Squadron – High Admiral
Heavy Line
Imperator MkII
Imperator MkI
Imperator MkI
Immobilizer Interdictor Cruiser

Attack Line
Victory MkII
Dreadnaught
Dreadnaught
Carrack

Attack Line
Victory MkII
Dreadnaught
Strike Cruiser
Carrack

Skirmish Line
Nebulon B Frigate
Lancer
Lancer
Lancer

Bothan Defense Squadron - Admiral
Battle Line
Imperator MkI
Victory MkII
Victory MkII
Enforcer

Skirmish Line
Carrack
Carrack
Nebulon B Frigate
Lancer Frigate

Skirmish Line
Carrack
Nebulon B2
Lancer
Lancer

Pursuit line
Escort Carrier
Carrack
CR90
CR90

Sector Defense Squadron - Admiral
Bothan Sector
Heavy Line
Imperator MkII
Imperator MkI
Imperator MkI
Imperator MkI

Battle Line
Victory MkII
Victory MkII
Strike Cruiser
Strike Cruiser

Assault Line
Victory MkI
Victory MkI
Acclamator
Acclamator

Skirmish Line
Vindicator
Carrack Light Cruiser
Lancer Frigate
Lancer Frigate

Sector Patrol Squadron - Commodore
Battle Line
Vindicator Heavy Cruiser
Strike Medium Cruiser
Strike Medium Cruiser
Carrack Light Cruiser

Skirmish Line
Strike Medium Cruiser
Imperial Escort Carrier
Carrack Light Cruiser
Nebulon B Frigate

Patrol Line
Imperial Escort Carrier
Carrack Light Cruiser
IPV-1 Patrol Ship
IPV-1 Patrol Ship

Patrol line
Carrack Light Cruiser
Nebulon B Frigate
IPV-1 Patrol Ship
IPV-1 Patrol Ship

Sector Patrol Squadron - Commodore
Battle Line
Enforcer Picket Cruiser
Dreadnaught Heavy Cruiser
Dreadnaught Heavy Cruiser
Dreadnaught Heavy Cruiser

Skirmish Line
Enforcer Picket Cruiser
Nebulon B Frigate
Nebulon B Frigate
Lancer Frigate

Patrol Line
Imperial Escort Carrier
Nebulon B2 Frigate
Marauder Corvette
CR90 Corvette
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Dasquian Belargic
Feb 13th, 2009, 05:02:40 PM
..yes I remember now why there is a reason I stay out of fleeting :x

Reshmar
Feb 13th, 2009, 05:11:16 PM
yeah... after this one I may feel the same way.

Dasquian Belargic
Feb 13th, 2009, 05:13:18 PM
It's all so complex! I can never keep up with who's doing what where ^_^;

Travis North
Feb 13th, 2009, 05:51:33 PM
I like those numbers, but this battle is yours. I'm thinking with the way this war is going we'll face off sooner or later with all guns firing.

Reshmar
Feb 13th, 2009, 06:49:50 PM
After this we can work something out. But on a smaller scale. Only reason I did it like this is because I was writing it myself and wanted it to really represent a sector fleet clash. After we finish this the entire fleet is being re deployed and the 3rd fleet will be heading to the Atrivis sector to take it. Nabye North can find his way there.

Captain Untouchable
Feb 15th, 2009, 07:32:05 PM
So, it looks like I'm mustering about a post a day on Liberation - Battle of Bothawui (http://www.sw-fans.net/forum/showthread.php?t=19236). Based on my notes, I should be including the launch of the shuttles for threads three and four in my next post, so I'll try and get first posts for those out tomorrow as well.

God bless not having a job! ;)

Captain Untouchable
Feb 16th, 2009, 02:20:39 PM
Two down; two to go. I've posted the start of Liberation - Mission to Drev'starn (http://www.sw-fans.net/forum/showthread.php?t=19264).

For now, lets assume that the posting order is Dashiel Starborn (and Regulus, if you want to squeeze him in at all, Jen), Chatlotte Tur'enne, Reinhart Thul and then me again; we'll see how that goes, and jiggle it if necessary.

Dashiel Starborn
Feb 16th, 2009, 02:29:13 PM
Aye aye Captain. On my way *salute!*

Captain Untouchable
Feb 16th, 2009, 02:42:23 PM
Thread 4 (Liberation - Liberation of Bothawui (http://www.sw-fans.net/forum/showthread.php?t=19265)) is started as well! Kyran and I have an objective to bounce back between us for a little while; once we've sorted that (and once their ships have arrived in orbit) we'll be able to bring in Sums and Rakev for the fun stuff. :)

Charley
Feb 16th, 2009, 02:43:41 PM
Per Resh's recommendations on the fleet. I put together the ground forces list and am open to comments and suggestions on any changes...

Fleet Forces

Assault force - for planetary assaults
1 Venator Assault Destroyer
2 CC-9600 Frigates
12 Gallofree Medium Transports
3 DP20 Gunships

Support force - for orbital support and ship to ship and fighter cover.
1 Loronar Strike Cruiser
1 Dodonna Assault Frigate
2 Dreadnaught Heavy Cruisers
2 Nebulon B Frigates
1 CR90s Scout Corvette
Battlehorn Fleet Tender


Ground Forces

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mso-para-margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:10.0pt; font-family:"Calibri","sans-serif";} </style> <![endif]--> 1<sup>st</sup> Company - 90 2<sup>nd</sup> Regiment Pathfinders
2<sup>nd</sup> Company – 200 Combat Infantry
3<sup>rd</sup> Company – 200 Combat Infantry
4<sup>th</sup> Company – 150 Heavy Weapons Infantry
5<sup>th</sup> Armored Troop
<!--[if !supportLists]-->- <!--[endif]-->1<sup>st</sup> Platoon – 4 T4-B Heavy Tanks, 4 Rebel Armoured Freerunners
<!--[if !supportLists]-->- <!--[endif]-->2<sup>nd</sup> Platoon – 8 Rebel Armoured Freerunners
<!--[if !supportLists]-->- <!--[endif]-->3<sup>rd</sup> Platoon – 3 ULAV, 2 Tachyon
<!--[if !supportLists]-->- <!--[endif]-->4<sup>th</sup> Platoon – 3 ULAV, 2 Tachyon
6<sup>th</sup> Transportation Company
<!--[if !supportLists]-->- <!--[endif]-->12 LAAT/i
<!--[if !supportLists]-->- <!--[endif]-->6 LAAT/c
7<sup>th</sup> Artillery Battery
<!--[if !supportLists]-->- <!--[endif]-->12 M.P.T.L.

(Rakev here)

Is this just for Rayial's expeditionary, or is this a lump sum of our ground force?

Captain Untouchable
Feb 16th, 2009, 03:10:37 PM
Just Rayial's, afaik.

Xavier Synik
Feb 16th, 2009, 04:20:31 PM
yeah that's just Rayial's.

It's a Battalion sized force.

Charley
Feb 16th, 2009, 04:31:08 PM
Okay, so are we angling to just take the main city and use that as leverage for mopping up the planet, or is this a full blown assault on the planet all at once. I'm trying to think of a reasonable amount of force that Rakev would be bringing. I'm thinking 20,000 if we're talking just a city, and if more than that, potentially a force well into the 100,000+

I'm assuming that heavy armor that would be available for us would be on the likes of AT-TE's, Juggernaughts, and that sort of thing, yes?

Captain Untouchable
Feb 16th, 2009, 04:57:54 PM
We've got an Imperial Garrison to take on, but it's meant to be quite small. The general idea is that the Bothans are relatively neutral, and that the Imperial presence there is only a token show of force, rather than a full-on occupation of the planet. I think that if we can take down the Garrison, the rest of the Imperial infrastructure will crumble.

That said, we are sending Intelligence Agents into the city to arrest the Moff, so he'd probably be our political "leverage".

If we need specific numbers, I would propose that the Garrison consists of the Troops of the four Star Destroyers that constitute the Moff's personal force (three of which are off with the main Imperial armada at the moment). Making the arbetrary decision that there is an Impstar 1, an Impstar 2, and two Victory 1's, that would give us a combined:

23,480 Troops
40 AT-AT Walkers
70 AT-ST Walkers
20 HAVw A5 Juggernauts
10 HAVr A9 floating fortresses *

* These are "landing craft", so may have been left on the Star Destroyers

The Impstars carry a prefabricated Garrison Base each, so if you guys would prefer, we can have two separate military facilities, or just one large one and a fairly sizeable ground battle going on.

Juggernauts and AT-TE's would certainly be available - I'd expect that pretty much every piece of Clone Wars-era Republic hardware could have been obtained somehow or other; maybe even some Imperial and Separatist hardware for a little flavour. I doubt those big anti-starship artillery cannon things would be of much use, mind; unless you can think of something creative to do with 'em.

Reshmar
Feb 16th, 2009, 06:23:13 PM
Just a thought.

If the Imperials were just garrisoning a city I don't think they would use standard imperial deployment. AT-AT's would gain protection from tow cables but they would be sitting ducks to infantry based missiles and anti-tank mines. Any armor for that matter would be at a disadvantage. That is why I recommended light armor with minimul heavy armored support to mainly hold the drop zone. Juggernaughts, AtAt's and A9's are way big for city work. AT-PT's Ulav's and AT-St's would be more prodominate in a city fight environment. BUt IN a city it not steal that wins a battle its blood. Plus the Pathfinders are bringing in 3 DP20 gunships for heavy air support.

Derek Thalys
Feb 16th, 2009, 06:29:58 PM
Oh yeah forgot to add those...

*goes to edit post*

Edit: This is Xi/Ky/Sums btw

Charley
Feb 16th, 2009, 08:32:54 PM
Well I was thinking minimal armor to provide supremacy on city outskirts, and then having a pretty heavy artillery presence so that we can have a saturation effect on any area where resistance is heavy.

Lot of infantry, including maybe a few specialist units like sappers, Wookiee rangers, that sort of thing. I'm thinking 30,000 for not only force supremacy, but also for infrastructure support. Combat engineers and the like.

Captain Untouchable
Feb 16th, 2009, 10:13:35 PM
...why are we talking about what would happen in a city?

Sorry, I know I didn't make it all that obvious, but the Imperial Garrison isn't stationed anywhere near the city. The Bothans are supposed to be a free people, so there isn't meant to be a significant military presence there. They'd be close enough to arrive at the city relatively soon if anything went down, I guess, but they aren't supposed to be "occupying" Bothan territory.

Also, why does a "saturation effect on any area where residence is heavy" matter? You're not fighting the Bothans here; you're fighting the very minimal Imperial Garrison that the Empire has deposited on the planet. The idea is to deal with the Imperials and protect the Bothans from danger, not decimate their capital city.

Serasai Onashi
Feb 16th, 2009, 11:03:40 PM
...why are we talking about what would happen in a city?

Sorry, I know I didn't make it all that obvious, but the Imperial Garrison isn't stationed anywhere near the city. The Bothans are supposed to be a free people, so there isn't meant to be a significant military presence there. They'd be close enough to arrive at the city relatively soon if anything went down, I guess, but they aren't supposed to be "occupying" Bothan territory.

Also, why does a "saturation effect on any area where residence is heavy" matter? You're not fighting the Bothans here; you're fighting the very minimal Imperial Garrison that the Empire has deposited on the planet. The idea is to deal with the Imperials and protect the Bothans from danger, not decimate their capital city.

No no no! You're not supposed to stop 'em! Let 'em raze the place! I'm liking where this is going!

Charlotte Tur'enne
Feb 16th, 2009, 11:11:15 PM
The idea is to deal with the Imperials and protect the Bothans from danger, not decimate their capital city.

:(

Just...kill all the fun, whydontcha?

kidding....kidding...




maybe. :angel

Torrsk Oruo'rel
Feb 16th, 2009, 11:38:26 PM
No no no! You're not supposed to stop 'em! Let 'em raze the place! I'm liking where this is going!

I would appreciate it if you weren't quite so eager to encourage the mass extermination of thousands of innocent members of my species, Mister Onashi. I realise that as a mercenary, morals were a luxury rather than a necessity, but you would perhaps be wise to invest in some now that you are working with us.

In fact, I'll see if I can have some ethics requisitioned for you. I'm sure the implantation process won't be too painful... :wofl

Serasai Onashi
Feb 16th, 2009, 11:43:23 PM
No no no! You're not supposed to stop 'em! Let 'em raze the place! I'm liking where this is going!

I would appreciate it if you weren't quite so eager to encourage the mass extermination of thousands of innocent members of my species, Mister Onashi. I realise that as a mercenary, morals were a luxury rather than a necessity, but you would perhaps be wise to invest in some now that you are working with us.

In fact, I'll see if I can have some ethics requisitioned for you. I'm sure the implantation process won't be too painful... :wofl

You don't need to implant anything. Just order it, and make sure to pay me a corresponding amount of credits.

Travis North
Feb 17th, 2009, 10:06:30 AM
Oh man the Alliance has it backwards. ROFLMAO

You should be sending a planetary occupation force for various reasons and blowing stuff up:


The Empire IS xenophobic: We hates the Bothans we does. And we don't mind killing them. If the Alliance comes down to sack the local garrison and plant a flag that's just like smacking the school bully. He's going to kick your ass and anyone else’s who saw it happen right after.


The Alliance isn't the only one who operates using covert ops teams. You just don't hear about ours, and they are serious threats. If the Alliance settles in its 'Weapons Free' and not with small arms.


You're kicking off the war on Bothawui = Angry Bothans, who've been relatively accepting of Imperial occupation as has been portrayed. I'd imagined something of a people slightly more under Imperial subjugation, but thats a different scenario. Also what kind of Imperial garrison isn't going to dig in or take high priority targets hostage. There will definitely be a force in the city otherwise it's like leaving Bothawui like the pie on the windowsill.


***Warring nations typically don't leave their conquered foes with much of anything in terms of weapons or combat ready forces.***That all said please stick with your plans it makes this more interesting.

General Rakev
Feb 17th, 2009, 10:20:23 PM
Okay, sorry, was thinking about securing the city against Imperial incursions from the garrison. I can go for a more direct punch.

Any idea on when we'll start the ground stuff? I'd like to work on this a bit on Thursday since I have the day off.

I'm thinking a 30,000 strong force, 1 mechanized division, 1 infantry, and supporting elements like artillery? Yes/no? I'm not really used to writing military engagements so I'm sort of feeling this out as I go.

Figure that the mechanized elements would have five AT-AT's, ten Juggernaughts, maybe equal number AT-TE's, as well as a few zombie-kitted things like Hailfire droids, some of the republic light assault walkers and a good amount of up-armored speeder cars.

The big crawling Republic artillery I figured could be fitted for parabolic ground-assault artillery pretty well right? How canon do we have to go with this, because I don't think that sort of tech would be a stretch right?

I'm really keen on wanting to use artillery supremacy so feel free to deflate this idea if it's not going to fit. It makes sense if we're striking at hardened defenses.

I need to read a little on some other tech, but I promise to have a pretty good game plan by Thursday.

Aurelias Kazaar
Feb 17th, 2009, 10:43:34 PM
Kimiiki Crei is to Aurelias Kazaar what Reshmar is to Travis North what Khan is to Captain Kirk.

:lol :lol :lol

But did Reshmar kill North's kid? Don't think so. :p

Captain Untouchable
Feb 17th, 2009, 10:50:58 PM
I realise that the Empire is xenophobic, Travis, but the Empire doesn't "rule" Bothawui. Your points are valid under ordinary circumstances, but the Bothans are allies rather than subjects; that's how the Bothan SpyNet manages to operate so well without having to worry about Imperial constrictions, and why the force of ships present is so small.

Maybe we do have things backwards... but that's because this is a fairly backwards situation to start with.

*

What if, rather than fighting in the city or in the middle of nowhere, we go for the compromise middle ground - have the Rebellion land troops between the Imperial Garrison and the city, and mount a defense there? That'd provide the opportunity for a little of the fighting to spill over into the outskirts, but keeps most of the action away from anything breakable.

Not sure how ready we'll be by Thursday; Ky and I are meant to have our objectives completed before you guys turn up, so unless we manage a massive splurge over the next two days...

I'm not sure about the physics of the whole "parabolic ground-assault" thing, but this is a franchise where wizards with laser swords can shoot lightning from their fingertips, so I'm sure we can fudge some sort of suitable technobabble excuse. If not, there's probably some sort of artillery support type thing out there anyhow, even if it's something we have to make up ourselves.

Does Rakev have any air support; Airspeeders, Gunships, etc? Presumably your infantry division has some specialists as well - any Airborne troops: paratroopers, soldiers with jetpacks, and that sort of thing? And are you going to assume that you have a force of all-terrain troops, or are there cold weather, desert, jungle and other specialist terrain units that perhaps aren't accounted for in this particular battle?

General Rakev
Feb 17th, 2009, 11:02:00 PM
I would probably have air cav types in the infantry with LAAT gunships and the sort. Maybe some up-armored airspeeders for close air support, but I don't really plan on doing any air superiority work. I figure that's Navy's job. I may even borrow a few Navy people for embedded forward air control, so they maybe can direct fighter support or even call down turbolaser bombardment.

I didn't really want to work airborne and para's into play because I think the fast attack stuff is Sum's sphere of the game. If there's a need I may work that into my numbers though, if we need to hold a key piece of ground or something.

I'll look into Bothauwi's climate zones and see where the battlefield lies. In my mind, I'm thinking general open ground, some rolling hills and woodlands interspaced between.

And yeah, I like the idea of halfway protecting Bothan cities and assets from spillover, and half going to steamroll the garrisonned hard points. Something with a little flavor.

Captain Untouchable
Feb 19th, 2009, 02:31:43 AM
Potential artillery asset: http://starwars.wikia.com/wiki/Republic_Artillery_Gun

They featured in the CGI Clone Wars movie, and seemed capable of parabolic trajectories (since they were firing at the energy shield of the approaching enemy, and what-not), so they might make a good alternative to these (http://starwars.wikia.com/wiki/Self-Propelled_Heavy_Artillery).

Park Kraken
Feb 19th, 2009, 02:54:58 PM
Whoa whoa whoa.

Artillery+city= mass civilian casualties.
Air support+city= mass civilian casualties.

Keep those two for the open plains or assaulting the garrison base directly or whatnot.

For a city liberation mission, you want infantry with mechanized armor support. Going in light and fast is normally the best option, with infantry equipped with close quarter combat weapons, plus a variety of flash, stun, and frag nades. Hovertanks are normally the best option, and for a single city, I would recommend a ratio of 1 tank or support vehicle per a company of 100 soldiers. So if you had 1,000 soldiers then you would have 10 tanks, or like 4 tanks and 6 AAW/AIW (basically a hovertank with main gun replaced by an AG-2G Quad Laser cannon for defense against air or infantry threats) support vehicles.

Space battle is looking good so far, I'll be sure to add some numbers of my own estimates to help pan out the battle, just let me know when to drop in as my Anne character for her side of things.

EDIT: Forgot to add in, about the only long range support you would want is a company of 100 snipers or so per a division of 20,000 troops, to help eliminate enemy snipers and pick off enemy commanders, as well as reporting enemy troop movements to the doughboys on the ground in the city. I suppose adding in some fighters to ward off enemy fighters and bombers would be a good thing, but you wouldn't want your own fighters or bombers attacking targets in the city.

Captain Untouchable
Feb 19th, 2009, 04:38:38 PM
Whoa whoa whoa.

Artillery+city= mass civilian casualties.
Air support+city= mass civilian casualties.

Keep those two for the open plains or assaulting the garrison base directly or whatnot.

For a city liberation mission, you want infantry with mechanized armor support. Going in light and fast is normally the best option, with infantry equipped with close quarter combat weapons, plus a variety of flash, stun, and frag nades. Hovertanks are normally the best option, and for a single city, I would recommend a ratio of 1 tank or support vehicle per a company of 100 soldiers. So if you had 1,000 soldiers then you would have 10 tanks, or like 4 tanks and 6 AAW/AIW (basically a hovertank with main gun replaced by an AG-2G Quad Laser cannon for defense against air or infantry threats) support vehicles.

Space battle is looking good so far, I'll be sure to add some numbers of my own estimates to help pan out the battle, just let me know when to drop in as my Anne character for her side of things.

EDIT: Forgot to add in, about the only long range support you would want is a company of 100 snipers or so per a division of 20,000 troops, to help eliminate enemy snipers and pick off enemy commanders, as well as reporting enemy troop movements to the doughboys on the ground in the city. I suppose adding in some fighters to ward off enemy fighters and bombers would be a good thing, but you wouldn't want your own fighters or bombers attacking targets in the city.

Please read the previous posts.

There is no city liberation going on. The troops are here to fight a garrison stationed outside the city. While yeah, they will have to consider the fact that some troops might end up in the city, they know they might have to contend with stuff outside the city as well. It would be short-sited to show up with equipment that was only suited to one or other of those possibilities: they need to come packing the right equipment for whatever the Imperials might do.

Anne Phoenix
Feb 19th, 2009, 04:50:56 PM
I hope you don't mind Reshmar, but I copied your manifest to add the likely starfighter complements for the capital warships.

Imperial forces at Mandel

Sector Moff Squadron
Battle Line
Imperator MkII
-3 TIE Fighter Squadrons (36)
-2 TIE Interceptor Squadrons (24)
-1 TIE Bomber Squadron (12)

Imperator MkI
-4 TIE Fighter Squadrons (48)
-1 TIE Interceptor Squadron (12)
-1 TIE Bomber Squadron (12)

Victory MkII Star Destroyer
-2 TIE Interceptor Squadrons (24)

Strike Cruiser
-1 TIE Fighter Squadron (12)

Skirmish Line
Strike Medium Cruiser
-1 TIE Fighter Squadron (12)

Carrack Light Cruiser
-5 TIE Scouts (5)

Lancer Frigate
Lancer Frigate

Skirmish Line
Enforcer Heavy Cruiser
-1 Squadron TIE Fighters (12)

Nebulon B Frigate
-2 Squadrons TIE Fighters (24)

Nebulon B Frigate
-2 Squadrons TIE Fighters (24)

Lancer Frigate

Pursuit Line
Imperial Escort Carrier
-3 TIE Fighter Squadrons (36)
-2 TIE Interceptor Squadrons (24)
-1 TIE Bomber Squadron (12)

Carrack Light Cruiser
-5 TIE Scouts (5)

IPV-1 Patrol Ship
IPV-1 Patrol Ship

Sector Command Squadron – High Admiral
Heavy Line
Imperator MkII
-3 TIE Fighter Squadrons (36)
-2 TIE Interceptor Squadrons (24)
-1 TIE Bomber Squadron (12)

Imperator MkI
-4 TIE Fighter Squadrons (48)
-1 TIE Interceptor Squadron (12)
-1 TIE Bomber Squadron (12)

Imperator MkI
-4 TIE Fighter Squadrons (48)
-1 TIE Interceptor Squadron (12)
-1 TIE Bomber Squadron (12)

Immobilizer Interdictor Cruiser
-2 TIE Interceptor Squadrons (24)

Attack Line
Victory MkII
-2 TIE Interceptor Squadrons (24)

Dreadnaught
-1 TIE Fighter Squadron (12)

Dreadnaught
-1 TIE Fighter Squadron (12)

Carrack
-5 TIE Scouts (5)

Attack Line
Victory MkII
-2 TIE Interceptor Squadrons (24)

Dreadnaught
-1 TIE Fighter Squadron (12)

Strike Cruiser
-1 TIE Fighter Squadron (12)

Carrack
-5 TIE Scouts (5)

Skirmish Line
Nebulon B Frigate
-2 TIE Fighter Squadrons (24)

Lancer
Lancer
Lancer

Bothan Defense Squadron - Admiral
Battle Line
Imperator MkI
-4 TIE Fighter Squadrons (48)
-1 TIE Interceptor Squadron (12)
-1 TIE Bomber Squadron (12)

Victory MkII
-2 TIE Interceptor Squadrons (24)

Victory MkII
-2 TIE Interceptor Squadrons (24)

Enforcer

Skirmish Line
Carrack
-5 TIE Scouts (5)

Carrack
-5 TIE Scouts (5)

Nebulon B Frigate
-2 TIE Fighter Squadrons (24)

Lancer Frigate

Skirmish Line
Carrack
-5 TIE Scouts (5)

Nebulon B2
-2 TIE Interceptor Squadrons (24)

Lancer
Lancer

Pursuit line
Escort Carrier
-3 TIE Fighter Squadrons (36)
-2 TIE Interceptor Squadrons (24)
-1 TIE Bomber Squadron (12)

Carrack
-5 TIE Scouts (5)

CR90
CR90

Sector Defense Squadron - Admiral
Bothan Sector
Heavy Line
Imperator MkII
-3 TIE Fighter Squadrons (36)
-2 TIE Inteceptor Squadrons (24)
-1 TIE Bomber Squadron (12)

Imperator MkI
-4 TIE Fighter Squadrons (48)
-1 TIE Interceptor Squadron (12)
-1 TIE Bomber Squadron (12)

Imperator MkI
-4 TIE Fighter Squadrons (48)
-1 TIE Interceptor Squadron (12)
-1 TIE Bomber Squadron (12)

Imperator MkI
-4 TIE Fighter Squadrons (48)
-1 TIE Interceptor Squadron (12)
-1 TIE Bomber Squadron (12)

Battle Line
Victory MkII
-2 TIE Interceptor Squadrons (24)

Victory MkII
-2 TIE Interceptor Squadrons (24)

Strike Cruiser
-1 TIE Fighter Squadron (12)

Strike Cruiser
-1 TIE Fighter Squadron (12)

Assault Line
Victory MkI
-2 TIE Fighter Squadrons (24)

Victory MkI
-2 TIE Fighter Squadrons (24)

Acclamator
Acclamator

Skirmish Line
Vindicator
Carrack Light Cruiser
-5 TIE Scouts (5)

Lancer Frigate
Lancer Frigate

Sector Patrol Squadron - Commodore
Battle Line
Vindicator Heavy Cruiser
Strike Medium Cruiser
-1 Squadron TIE Fighters (12)

Strike Medium Cruiser
-1 Squadron TIE Fighters (12)

Carrack Light Cruiser
-5 TIE Scouts (5)

Skirmish Line
Strike Medium Cruiser
-1 TIE Fighter Squadron (12)

Imperial Escort Carrier
-3 Squadrons TIE Fighters (36)
-2 Squadrons TIE Interceptors (24)
-1 Squadron TIE Bombers (12)

Carrack Light Cruiser
-5 TIE Scouts (5)

Nebulon B Frigate
-2 Squadrons TIE Fighters (24)

Patrol Line
Imperial Escort Carrier
-3 Squadrons TIE Fighters (36)
-2 Squadrons TIE Interceptors (24)
-1 Squadron TIE Bombers (12)

Carrack Light Cruiser
-5 TIE Scouts (5)

IPV-1 Patrol Ship
IPV-1 Patrol Ship

Patrol line
Carrack Light Cruiser
-5 TIE Scouts (5)

Nebulon B Frigate
-2 Squadrons TIE Fighters (24)

IPV-1 Patrol Ship
IPV-1 Patrol Ship

Sector Patrol Squadron - Commodore
Battle Line
Enforcer Picket Cruiser
Dreadnaught Heavy Cruiser
-1 Squadron TIE Fighter (12)

Dreadnaught Heavy Cruiser
-1 Squadron TIE Fighter (12)

Dreadnaught Heavy Cruiser
-1 Squadron TIE Fighter (12)

Skirmish Line
Enforcer Picket Cruiser
Nebulon B Frigate
-2 Squadrons TIE Fighters (24)

Nebulon B Frigate
-2 Squadrons TIE Fighters (24)

Lancer Frigate

Patrol Line
Imperial Escort Carrier
-3 Squadrons TIE Fighters (36)
-2 Squadrons TIE Interceptors (24)
-1 Squadron TIE Bombers (12)

Nebulon B2 Frigate
-2 Squadrons TIE Fighters (24)

Marauder Corvette
-2 Squadrons TIE Fighters (24)

CR90 Corvette

<LINK href="file:///C:%5CDOCUME%7E1%5CSteven%5CLOCALS%7E1%5CTemp%5Cmso html1%5C01%5Cclip_filelist.xml" rel=File-List><?XML:NAMESPACE PREFIX = O /><O:SMARTTAGTYPE class=inlineimg title=Blush smilieid="2" alt="" border="0" blush.gif="" smilies="" images="" forum="" namespaceuri="urn:schemas-microsoft-comhttp://www.sw-fans.net/forum/</O:SMARTTAGTYPE><!-- / message -->

Reshmar
Feb 19th, 2009, 04:59:27 PM
Thanx. I still havn't gotten to that part in my story so it helps alot.

Anne Phoenix
Feb 19th, 2009, 09:59:32 PM
If you want me to, I'm game to up and name all of those ships as well. :D

Reshmar
Feb 19th, 2009, 10:03:23 PM
By all means go ahead. Thanx

Anne Phoenix
Feb 20th, 2009, 12:10:37 AM
I'd better do this in sections so I don't go insane while thinking this up -

Sector Moff Squadron
Battle Line
Imperator MkII Desolater
-3 TIE Fighter Squadrons (36)
-2 TIE Interceptor Squadrons (24)
-1 TIE Bomber Squadron (12)

Imperator MkI Conquest
-4 TIE Fighter Squadrons (48)
-1 TIE Interceptor Squadron (12)
-1 TIE Bomber Squadron (12)

Victory MkII Star Destroyer Red Harvest
-2 TIE Interceptor Squadrons (24)

Strike Cruiser Akula
-1 TIE Fighter Squadron (12)

Skirmish Line
Strike Medium Cruiser Alfa
-1 TIE Fighter Squadron (12)

Carrack Light Cruiser Finisher
-5 TIE Scouts (5)

Lancer Frigate Destroyer
Lancer Frigate Maimer

Skirmish Line
Enforcer Heavy Cruiser Blight
-1 Squadron TIE Fighters (12)

Nebulon B Frigate Lance
-2 Squadrons TIE Fighters (24)

Nebulon B Frigate Spear
-2 Squadrons TIE Fighters (24)

Lancer Frigate Garrote

Pursuit Line
Imperial Escort Carrier Hive
-3 TIE Fighter Squadrons (36)
-2 TIE Interceptor Squadrons (24)
-1 TIE Bomber Squadron (12)

Carrack Light Cruiser Victory
-5 TIE Scouts (5)

IPV-1 Patrol Ship Zerst
IPV-1 Patrol Ship Zerus

Anne Phoenix
Feb 20th, 2009, 03:42:57 PM
Sector Command Squadron – High Admiral
Heavy Line
Imperator MkII Demolisher
-3 TIE Fighter Squadrons (36)
-2 TIE Interceptor Squadrons (24)
-1 TIE Bomber Squadron (12)

Imperator MkI Archais
-4 TIE Fighter Squadrons (48)
-1 TIE Interceptor Squadron (12)
-1 TIE Bomber Squadron (12)

Imperator MkI Dismantle
-4 TIE Fighter Squadrons (48)
-1 TIE Interceptor Squadron (12)
-1 TIE Bomber Squadron (12)

Immobilizer Interdictor Cruiser Stellar Web
-2 TIE Interceptor Squadrons (24)

Attack Line
Victory MkII Cannabis
-2 TIE Interceptor Squadrons (24)

Dreadnaught Bellicose
-1 TIE Fighter Squadron (12)

Dreadnaught Manticore
-1 TIE Fighter Squadron (12)

Carrack Conquistador
-5 TIE Scouts (5)

Attack Line
Victory MkII Corrupter
-2 TIE Interceptor Squadrons (24)

Dreadnaught Hydralisk
-1 TIE Fighter Squadron (12)

Strike Cruiser November
-1 TIE Fighter Squadron (12)

Carrack Tartar
-5 TIE Scouts (5)

Skirmish Line
Nebulon B Frigate Polearm
-2 TIE Fighter Squadrons (24)

Lancer Ravisher
Lancer Reaper
Lancer Reamer

Reshmar
Feb 20th, 2009, 06:12:49 PM
Welcome to my nightmare

Anne Phoenix
Feb 20th, 2009, 11:21:54 PM
Indeed. Now 3/4ths of the way done. If the names sound a little weird, I figured that since this squadron was crewed by Bothans, that they would use names suited to them and their culture.

Bothan Defense Squadron - Admiral
Battle Line
Imperator MkI Kothlis
-4 TIE Fighter Squadrons (48)
-1 TIE Interceptor Squadron (12)
-1 TIE Bomber Squadron (12)

Victory MkII Courage
-2 TIE Interceptor Squadrons (24)

Victory MkII Crusade
-2 TIE Interceptor Squadrons (24)

Enforcer Borsk

Skirmish Line
Carrack Prelude
-5 TIE Scouts (5)

Carrack Preybird
-5 TIE Scouts (5)

Nebulon B Frigate Senate
-2 TIE Fighter Squadrons (24)

Lancer Frigate Politik

Skirmish Line
Carrack Debate
-5 TIE Scouts (5)

Nebulon B2 Congress
-2 TIE Interceptor Squadrons (24)

Lancer Speaker
Lancer Judge

Pursuit line
Escort Carrier Comittee
-3 TIE Fighter Squadrons (36)
-2 TIE Interceptor Squadrons (24)
-1 TIE Bomber Squadron (12)

Carrack Drev'Starn
-5 TIE Scouts (5)

CR90 President
CR90 Viceroy

Dashiel Starborn
Mar 3rd, 2009, 11:37:55 AM
Bump for this.

Captain, where are yooooou?

Captain Untouchable
Mar 5th, 2009, 08:04:23 AM
Sorry guys; I did my back in over the last few days. Been fairly bed-ridden, and because my girlfriend has commendeered my laptop I haven't been able to get online from a horizontal position.

I'm playing catch-up at the minute: hopfully I'll be back to full capacity by the weekend.

Dasquian Belargic
Mar 5th, 2009, 08:52:07 AM
Oh dear >_<

I'nu
Mar 9th, 2009, 07:28:22 AM
I've got my lil Jehkran up and ready for the ground battle whenever needed/wanted

Captain Untouchable
Mar 28th, 2009, 06:48:34 PM
Sorry for the lengthy absense; I'm pretty much back up to posting form again, and am working up a few responses. I have to move out tomorrow evening, but there's already internet established at the other end of the move, so I'll be at 100% as soon as I've finished putting the desk and PC back together.

Battle of Bothawui
I have a massive binge planned for next week. The aim is to get everything up to the arrival of Rayial and Rakev done by Friday. I'll throw a post up in here when I'm done.

Mission to Drev'starn
Sorry to hold you up guys; posted as Ceto, so we can just keep going as normal.

Liberation of Bothawui
Sorry I didn't reply to your PM sooner, I'nu. Replied myself; if you want to slot yourself in as one of the two Corporals that Kyran mentioned in his last post, you're more than welcome to jump in. I've intentionally not replied myself so that you have an opportunity to slot yourself in; if you've found something else to keep you occupied, let us know so we can carry on with stuff!

Estelle Russard
Mar 28th, 2009, 08:16:19 PM
Welcome back! Glad to see your back at'em again :)

Jehkran Dmath
Mar 29th, 2009, 11:09:19 AM
Liberation of Bothawui
Sorry I didn't reply to your PM sooner, I'nu. Replied myself; if you want to slot yourself in as one of the two Corporals that Kyran mentioned in his last post, you're more than welcome to jump in. I've intentionally not replied myself so that you have an opportunity to slot yourself in; if you've found something else to keep you occupied, let us know so we can carry on with stuff!

I'm never too occupied to have fun! So, I'll probably be slotting myself in today. :)

Dasquian Belargic
Mar 29th, 2009, 11:12:21 AM
At last, Bothawui shall know freedom :D

Charlotte Tur'enne
Mar 29th, 2009, 01:06:09 PM
Yay!!! :eee

Captain Untouchable
Mar 30th, 2009, 07:28:03 PM
Assuming that no one else wants to pitch a last-minute SpecForce character to the Pathfinder team for "Liberation of Bothawui" (and that you don't have any protests, Ky), I'm going to assume that we're taking Oran Jsorra from the Doctor/Duchess thread as our fourth man. Aside from the fact that having a tech with us will probably be useful, it means that all four members of our little crew wind up with Dorn Force in the long term... yay for neatness, tying plots together, and what-not.

Xavier Synik
Mar 30th, 2009, 07:46:07 PM
yeah fine by me...

Have probably have to go and edit my post a bit considering the ranks are now not a couple Corporals.

Captain Untouchable
Mar 30th, 2009, 08:00:16 PM
They're both still Corporals afaik, so I wouldn't worry about it.

Xavier Synik
Mar 30th, 2009, 08:10:58 PM
okay maybe I misread something...

Zai
Apr 2nd, 2009, 11:53:34 AM
I like how it all is playing out.

John Glayde
May 23rd, 2009, 05:29:31 PM
Sorry for leaving things unattended guys; I've had one of those distracting stints of real life the last couple of months, and I'm afraid I neglected things a tad.

I'm gonna try and get back into my groove, and get the Battle of Bothawui thread moving along; there are only a few posts left in the initial skirmish before other people can start showing up; I'll let y'all know as soon as I get there.

Kyran is up in Lib-Bothawui at the moment, while I think Thul is up for Drev'starn. We should be able to plough into the action in both of those before very long, so lets try and get these next few posts out of the way so the fun can start!

Jehkran Dmath
May 23rd, 2009, 09:34:21 PM
Ahh, so full speed ahead?

Dashiel Starborn
Dec 19th, 2009, 10:39:04 AM
Charles is up in Mission to Drev'starn :)

Emelie Shadowstar
Dec 19th, 2009, 12:24:46 PM
yeah yeah.... lol I'm up in a lot of threads. :p