Saveeradeevaravaravee
Aug 26th, 2005, 08:56:15 PM
Character name: Saveeradeevaravaravee (Saveer)
Character Profile: Saveer is, by his very nature, a very curious and underhanded type of person. He was raised in a culture where haggling - and even "ripping-off" others - is the key focus of society, and thus he has no moral restrictions on anything he might be asked to do. He is very well spoken, being trained to con people out of their money, and is an excellent actor.
Physically, he stands right at 3'2", much smaller than the average human. He is an accomplished trader and has a large network of information sources.
Character History: Saveeradeevaravaravee, or, as he prefers to be known, Saveer, was born, as most Squibs are, on the planet Skor II. Just as with all Squibs, Saveer was immediately placed into the employment of Squib Merchandising Consortium, where he served the Illustrious Chieftain of Junkyards for many years, mastering the skills of trading and haggling. As he grew older, however, he took leave of his employment, moving to a small world in the outer rim known as Sernpidel. There, he set up a base of operations, using Sernpidel's vast communications resources to obtain a continual feed of information from various sources planted throughout the galaxy. With this base as a central location for his business dealings, he began to market himself as a black market trader and information broker, often selling or trading for very steep prices.
Saveer, with his natural talent for haggling and trading, became very successful very quickly, often using very underhanded tactics to obtain the goods he desired, and selling these items at vastly overinflated prices, when he decided to sell. In these endeavors, however, Saveer occasionally obtained items he deemed worth keeping - including an MSD-32 Disruptor Pistol, a large case of thermal detonators, and a Chiss Charric, as well as numerous other illegal and highly dangerous weapons. He took great care to seek out the proper professionals, giving a large store of credits in exchange for instruction in the proper methods of use, though he is still quite far from mastery.
Weapons, however, were not his only acquisitions in the field. Throughout the years, he has also collected a sizeable collection of rare and ancient artifacts, most of which few have ever seen in their lives. His two most important acquisitions, however, are an intricately crafted Sith Sword and a more recently acquired Jedi Holocron, the workings of which he is yet to uncover. Since the addition of the former to his collection, Saveer has experienced a number of strange and unexplainable happenings - random levitation of an object he had hoped to grasp, unexplainable visions of the very near future, and customers suddenly agreeing to a suggestion even Saveer had not intended to push. Saveer has been unable to logically explain these events himself, but, according to his information sources, there are a few certain individuals who can...
Character Motivations: Saveer is obsessed with information, with learning about anything and everything he can. He has recently, due to his acquisition of the Sith Sword and the strange events that followed, learned of a mysterious power known as the Force, which can escalate one's skills far beyond any mortal level - particularly in the area of persuasion. He is also very greedy - not only with money, but with everything, including strength and power. He desires to learn the Dark Side so as to enhance his profitability and combat skill, as he has often been in fire fights with some rather shady characters.
Character Skills: Information gathering and brokering, con artistry, agility, stealth, haggling skills, minimal combat training (projectile weapons and vibroknives/knucklers).
Why should we accept you: Saveer, as aforementioned, has a large network of information sources he will gladly submit to the Order's intelligence. Due to his small stature, he is both incredibly agile and easily hidden, making him excellent for covert missions and smuggling/bounty hunting-related work (once he is properly trained). He is also a very adept trader and con artist, giving him skills in persuasion and diplomacy, such as the Sith Order may require. He has done minimal work in weapons training, mostly with projectile weapons (blasters, rail guns, etc...), but also has some knowledge of vibroknives and vibroknucklers. Finally, through his trading business, he has come into the possession of a large arsenal of weaponry, as well as several objects that may be of interest to the Sith Order... particularly, one Jedi Holocron.
Roleplaying example: (From www.starwarsrpg.net... hope that's acceptable. My character is Yenwik in the threads.)
http://www.starwarsrpg.net/forums/showthread.php?t=13710
http://www.starwarsrpg.net/forums/showthread.php?t=14328
Do you understand that your application can be rejected: Of course.
Have you read the rules: Definitely
Character Profile: Saveer is, by his very nature, a very curious and underhanded type of person. He was raised in a culture where haggling - and even "ripping-off" others - is the key focus of society, and thus he has no moral restrictions on anything he might be asked to do. He is very well spoken, being trained to con people out of their money, and is an excellent actor.
Physically, he stands right at 3'2", much smaller than the average human. He is an accomplished trader and has a large network of information sources.
Character History: Saveeradeevaravaravee, or, as he prefers to be known, Saveer, was born, as most Squibs are, on the planet Skor II. Just as with all Squibs, Saveer was immediately placed into the employment of Squib Merchandising Consortium, where he served the Illustrious Chieftain of Junkyards for many years, mastering the skills of trading and haggling. As he grew older, however, he took leave of his employment, moving to a small world in the outer rim known as Sernpidel. There, he set up a base of operations, using Sernpidel's vast communications resources to obtain a continual feed of information from various sources planted throughout the galaxy. With this base as a central location for his business dealings, he began to market himself as a black market trader and information broker, often selling or trading for very steep prices.
Saveer, with his natural talent for haggling and trading, became very successful very quickly, often using very underhanded tactics to obtain the goods he desired, and selling these items at vastly overinflated prices, when he decided to sell. In these endeavors, however, Saveer occasionally obtained items he deemed worth keeping - including an MSD-32 Disruptor Pistol, a large case of thermal detonators, and a Chiss Charric, as well as numerous other illegal and highly dangerous weapons. He took great care to seek out the proper professionals, giving a large store of credits in exchange for instruction in the proper methods of use, though he is still quite far from mastery.
Weapons, however, were not his only acquisitions in the field. Throughout the years, he has also collected a sizeable collection of rare and ancient artifacts, most of which few have ever seen in their lives. His two most important acquisitions, however, are an intricately crafted Sith Sword and a more recently acquired Jedi Holocron, the workings of which he is yet to uncover. Since the addition of the former to his collection, Saveer has experienced a number of strange and unexplainable happenings - random levitation of an object he had hoped to grasp, unexplainable visions of the very near future, and customers suddenly agreeing to a suggestion even Saveer had not intended to push. Saveer has been unable to logically explain these events himself, but, according to his information sources, there are a few certain individuals who can...
Character Motivations: Saveer is obsessed with information, with learning about anything and everything he can. He has recently, due to his acquisition of the Sith Sword and the strange events that followed, learned of a mysterious power known as the Force, which can escalate one's skills far beyond any mortal level - particularly in the area of persuasion. He is also very greedy - not only with money, but with everything, including strength and power. He desires to learn the Dark Side so as to enhance his profitability and combat skill, as he has often been in fire fights with some rather shady characters.
Character Skills: Information gathering and brokering, con artistry, agility, stealth, haggling skills, minimal combat training (projectile weapons and vibroknives/knucklers).
Why should we accept you: Saveer, as aforementioned, has a large network of information sources he will gladly submit to the Order's intelligence. Due to his small stature, he is both incredibly agile and easily hidden, making him excellent for covert missions and smuggling/bounty hunting-related work (once he is properly trained). He is also a very adept trader and con artist, giving him skills in persuasion and diplomacy, such as the Sith Order may require. He has done minimal work in weapons training, mostly with projectile weapons (blasters, rail guns, etc...), but also has some knowledge of vibroknives and vibroknucklers. Finally, through his trading business, he has come into the possession of a large arsenal of weaponry, as well as several objects that may be of interest to the Sith Order... particularly, one Jedi Holocron.
Roleplaying example: (From www.starwarsrpg.net... hope that's acceptable. My character is Yenwik in the threads.)
http://www.starwarsrpg.net/forums/showthread.php?t=13710
http://www.starwarsrpg.net/forums/showthread.php?t=14328
Do you understand that your application can be rejected: Of course.
Have you read the rules: Definitely