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Bette Davis
Jun 1st, 2005, 01:13:28 PM
Shadow Squadron Roster

Shadow Leader - Flight Commander Silus "Thumper" Xilarian
Shadow Two - Flight Commander Val "Razor" Torre
Shadow Three -. Flight Commander Bette "Shooter" Davis
Shadow Four - Lieutenant Jill "Stilletto" Chambers (NPC)
Shadow Five - Lieutenant Jason "Outcast" Dreggs
Shadow Six - Colonel Ulrhik "Dragon" Godsend
Shadow Seven - Colonel Sango "Frack" Kariudo (NPC)
Shadow Eight - Colonel Zachariah "Jackal" Jak'el
Shadow Nine - Captain Aliya "Chipper" Vahlshalynn
Shadow Ten - 1st Lieutenant Tannis "Professor" V'larr
Shadow Eleven - Colonel Travis "Paco" North
Shadow Twelve - Colonel Tod "Maniac" Marr

Commanding Officer: Captain Tal "Lucky" Kellison
Recon Scout: Taijin "Nomad" Daece

Shadow Squadron is based out of the ISD II Termagant

Wing 1
Shadow Leader "Thumper"
Shadow Five "Outcast"
Shadow Eleven "Paco"
Shadow Four "Stilletto" (NPC)

Wing 2
Shadow Two "Razor"
Shadow Twelve "Maniac"
Shadow Seven "Frack" (NPC)
Shadow Nine "Chipper"

Wing 3
Shadow Three "Shooter"
Shadow Ten "Professor"
Shadow Eight "Jackal"
Shadow Six "Dragon"


Ship Information:

<a href=http://insd.swcombine.com/insd/tiefighter.htm>TIE Fighter</a>
Standard TIE - no shields, less laser cannons than the TIE Interceptor.

<a href=http://insd.swcombine.com/insd/tieinter.htm>TIE Interceptor</a>
Ours are modified for shields, although after a few direct hits you'll lose your protection and will have to route power from engines (decreased speed), inertial dampners (er... squish the pilot! not reccomended when you're actually moving), or weapons (ya lose yer guns).

<a href=http://insd.swcombine.com/insd/tieadvanc.htm>TIE Advanced</a>
Inbetween the Interceptor and Defender in terms of coolness.

<a href=http://insd.swcombine.com/insd/tiedefe.htm>TIE Defender</a>
Shields are standard, and hold up much better. These are also hyperspace capable, and carry some warheads. They are also faster and more manueverable than Interceptors.


Roleplays:

<a href=http://swforums.net/forum/showthread.php?s=&threadid=38483>Post Script: The Battle of Endor</a>
Three hours after the Rebels retreat the Shadows are sent out to recon the battlefield, and look for survivors... and traps.

<a href=http://swforums.net/forum/showthread.php?s=&threadid=38909>Our Fallen Comrades</a>
Five days after Endor, Shadow Squadron recieves a week of shore leave on Coruscant. The first night they meet at a bar to toast to the memory of their fallen squadmates.