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Morgan Evanar
Nov 9th, 2004, 10:42:51 PM
Half-Life 2: Hoping for a solid single player experince and story. Should be some great mods for this one eventually.

KotOR 2: The last RPG I really, really enjoyed that wasn't Guild Wars. IMO the sequel to the best PC RPG since Betrayl at Krondor.

GTA:SA pc: Because I'm not buying a PS2.

Code: Kagero: might make me steal a PS2

Guild Wars: Glorious digital crack injected straight into your eyes.

Pierce Tondry
Nov 9th, 2004, 11:57:43 PM
I don't like Final Fantasy anymore. They used to be cool. Now they're just crappy.

Guild Wars: I know a clan.

World of Warcraft: I know a clan.

KOTOR 2: I squashed the last one like a bug. Gotta repeat.

HL 2: Fear my FPS skills, weaklings.

Starcraft: Ghost: should it ever come out. But it won't, because Blizzard has gone from suck to blow.

Kingdom Hearts 2: The original was one of the few successful RPG console titles produced in recent years. Besides, I gotta see how it ends.

Morgan Evanar
Nov 10th, 2004, 01:09:16 AM
I forgot about Bloodlines and now I feel bad. Yep, I also want it.

Charley
Nov 10th, 2004, 08:16:33 AM
System Shock 3, if I can ever be a gazillionaire and pay somebody to make it.

Shawn
Nov 10th, 2004, 08:33:14 AM
You haven't heard about BioShock (http://www.gamespot.com/pc/action/bioshock/preview_6110044.html) yet, have you?

QuiGonJ
Nov 10th, 2004, 09:34:17 AM
HL2, Bloodlines, which I saw at E3 and I agree, it does look even better than HL2, and KOTOR2.

Charley
Nov 10th, 2004, 10:17:16 AM
Originally posted by Shawn
You haven't heard about BioShock (http://www.gamespot.com/pc/action/bioshock/preview_6110044.html) yet, have you?

Give me the rundown. I'm at work and can't view that.

Yog
Nov 10th, 2004, 10:59:17 AM
-snip- from the article:


Irrational Games originally conceived of its cult-classic hybrid game System Shock 2 as a "spiritual successor" to the original game. And Irrational's next game will, in turn, be a "spiritual successor" to System Shock 2. We're pleased to bring you the first official details on BioShock, a new game that will attempt to further the open-ended, emergent gameplay of the previous games by offering even more choices for players to creatively interact with the world around them and to solve the challenges that face them.

What happened to the previous owners of this complex that made them abandon it in the 1940s? And why is the complex being used again?

While System Shock 2 represented what Irrational general manager Ken Levine describes as "a convergence of technology and commercialism" (that game took place on a corporate-sponsored starship), BioShock will instead represent "a convergence of technology and biological life," or more specifically, genetics. It's important to note: BioShock is not a sequel to any of the System Shock games, nor does it have any official relation to those games. But like the previous games, this one will offer a horror-themed gameplay experience in which what you observe, and what happens to you, will be tempered by your own choices. "[At Irrational], we think emergence is the future," says Levine.

BioShock takes place in a mysterious genetic laboratory. Other than that the complex is strewn with corpses (also for reasons unknown), nothing is clear to you. From what you can tell, the laboratory complex is apparently a holdover from World War II--you'll see remnants of the war as well as peeling paint throughout the complex. Something apparently happened back then that caused the complex to be abandoned by whoever was using it. In fact, the complex has only recently come back into use by the scientists circa the early 21st century, and advanced, top-secret contraptions used for arcane biotechnology experiments have been hastily bolted into the rotting walls of the complex.

You'll explore the complex from a first-person perspective, similar to System Shock 2 or Deus Ex, and you'll find it inhabited by three primary "castes" of creatures, which Irrational is currently referring to as "drones," "predators," and "soldiers"--creatures that might once have been human. We were shown a few concept images of creatures that were part human, part monster. Exactly how these creatures came to be this way isn't clear, but Irrational has suggested that some of them are actually fused with human anatomy: human lungs are grafted onto their bodies to breathe, and the human arm dangling off to the side can still hold and fire a gun.

Yet instead of being controlled individually by different kinds of artificial intelligence, these creatures apparently comprise what the developer calls an "AI ecology." Essentially, Irrational decided to try to create an instinctive behavior in the creatures that inhabit the game in lieu of creating individual characters with scripted lines (because characters like these have a tendency to be misused by players in unexpected ways, and eventually they will break down). Instead, each of the three creature types is driven by overriding motivations--a concept that was inspired by, among other things, watching wildlife TV shows with animals and insects that have comprehensible, biologically intuitive, but decidedly non-human behaviors.

For whatever reason, the drones' daily routine involves roving the compound in search of corpses, which they feed on, digest, and process the dead flesh into usable, recyclable genetic material (similar to the way cows digest plant matter in their four stomachs). They then return to the complex with their harvest. Predators, which may have originally been conceived of as warriors for the mysterious scientists, have instead turned on the colony and developed a taste for drones. The extremely tough soldiers were put in place to guard drones, presumably as a response to predators

Morgan Evanar
Nov 10th, 2004, 01:34:10 PM
TL;DR: Irrational is making a Shock game. That is all you need to know.

Lady Vader
Nov 10th, 2004, 05:22:45 PM
World of WarCraft - I'm addicted. Must. Have. Game.

HL 2 - Joe more than me. but I'm very curious about it.

KOTOR 2 - Loved the first one. Wanna see the second one.

Guild Wars - Cause all you nuts are gonna be playing it.

LOTR: Battle for Middle Earth - YEEEESSSSSS, Preeeciousss.

Sid Meier's Pirates - Something Joe is looking forward to, and I have to confess I'm curious about it as well.

Anbira Hicchoru
Nov 10th, 2004, 07:32:07 PM
Originally posted by Morgan Evanar
TL;DR: Irrational is making a Shock game. That is all you need to know.


:fap:

Morgan Evanar
Nov 11th, 2004, 12:18:42 AM
HL2 should be out within two weeks.

Dasquian Belargic
Nov 14th, 2004, 05:05:22 AM
KOTOR2 and Bloodlines are the main two that I'm looking forward too, although I am pretty excited about Guild Wars too :D

Figrin D'an
Nov 14th, 2004, 04:11:42 PM
Guild Wars and KOTOR 2 are the big ones for me. I do like many things about WoW now that I have played the beta, but as with every other MMO (sans Guild Wars), the monthly fee will likely stop me from buying the full game.

Dasquian Belargic
Nov 15th, 2004, 12:49:09 PM
That has to be one of the most impressive looking screenshots I've ever seen.

the curtains and floor! :eek

Dasquian Belargic
Nov 16th, 2004, 05:23:13 AM
ohhhh I can't wait to kick some undead Sabbat behind :D :D :D :D

QuiGonJ
Nov 16th, 2004, 04:16:46 PM
I'm thinking on whether or not to get that one instead of HL2 tonight.. decisions, decisions.

Dasquian Belargic
Nov 17th, 2004, 03:24:13 AM
Plus, I really want to play through it mutiple times to try out some of the other clans and other gameplay styles.


waitaminute... you get to pick, from the beginning, which clan you're a part of?

Dasquian Belargic
Nov 18th, 2004, 03:40:48 AM
Originally posted by Shawn
You can pick from any of the Camarilla clans. You can also choose your gender, and characters will respond differently depending on which one you're playing.

You can play a Brujah and get through the game by bullying and intimidating people. Or if you play a Nosferatu, you'll be forced to live in the sewers and feed off of rats.

:cry < tears of joy. I want this game now!! Oh the possibilities... clan Gangrel, here I come >D

Morgan Evanar
Nov 23rd, 2004, 06:17:14 PM
Ahh, those who are kissed by Malkav are truly speshul.

Morgan Evanar
Dec 5th, 2004, 06:35:31 PM
You can't really look forward to a game that is out.

Yog
Dec 7th, 2004, 01:02:05 PM
The game I am most looking forward to right now, is Battlefield 2. Extensive preview to be found here:

http://www.northernbrigade.com/bf2.php

Dasquian Belargic
Dec 7th, 2004, 03:50:38 PM
Originally posted by Shawn
Playing as a Malkavian in VtM: Bloodlines offers some hilarious dialogue choices:

Gotta love those crazy Malkavs! At least that isn't as confusing as whathisface in Redemption... the hacker

EDIT:

Just for future reference, I've copied the posts in this thread refering to VtM: Bloodlines into a new thread :)

http://sw-fans.net/forum/showthread.php?s=&threadid=37226

:uhoh and I think I might have accidentally wiped some of the posts out of this thread in the process... sorry!!